This tutorial shows my typical process from begining to end. The bulk of the work is done in Photoshop, with a lot of photobashing, but I will…
A brief walk through a REAL LIFE neighborhood talking about ambient light and how it behaves. Then a look at some photos and their exposure, good and…
DESCRIPTION Successful head sculpture begins with understanding where the vertical/horizontal planes and facets are, and the fundamental relationship the features have with them. In this tutorial, figurative…
DESCRIPTION Gino Acevedo, Creative Art Director at Weta Digital, shares his personal approach to βhand-paintingβ creature designs in Photoshop. Widely known in the industry for his special…
Houdini height fields have many useful nodes to be able to quickly create a realistic terrain which can be use in Houdini or exported with a displacement…
Houdini height fields have many useful nodes to be able to quickly create a realistic terrain which can be use in Houdini or exported with a displacement…
CREATING TRIM SHEETS IN SUBSTANCE DESIGNER | KEEGAN KEENE Substance Designer is one of the most versatile programs around today and Trim Sheets are an integral part…
8 Weeks of Lessons Weekly lessons are released with project assignments. 10+ hours of in-depth video instruction This Course is Detailed This in-depth advanced animation course focuses…
Hey guys! This is a narrated time-lapse tutorial going over the entire modeling process of this helmet in Blender. This isn’t a step by step tutorial but…
Hey guys! Here I’ll be going over the making of this little box bot. I used the addon boxcutter heavily throughout the process so I suggest you…
Hey Tutorial heads, this time we are making a game-asset (an optimized mesh rendered in real-time). We will start from scratch and create a high resolution Sub-D…
Hey Everyone! In this Bundle you’ll get 6 High resolution images in PSD format with all layers . All artworks are available for personal usage, For study…