How to Make a Doom Clone in Unreal Engine 5 by Uisco Dev
Release date:2023, April
Duration:06 h 47 m
Author:Uisco Dev
Skill level:Beginner
Language:English
Exercise files:Yes
Welcome to the Retro FPS course, where you will learn how to create a classic DOOM or Wolfenstein-style first-person shooter game using Unreal Engine 5!
Throughout this course, we will guide you step-by-step on how to create this type of game without writing a single line of code, using Unreal Engine 5’s powerful blueprint visual scripting system.
The course is divided into multiple chapters, covering a range of topics to help you create a fully functioning Retro FPS game. Here’s an overview of what you will learn:
- Setting up the First Person Character: You will learn how to set up the player character in first-person perspective, including movement, camera, and controls.
- Creating Weapons: You will learn how to create multiple different weapons, such as RPGs, miniguns, and pistols, complete with weapon switching, different fire rates, and ammo storage.
- Creating the AI: You will learn how to create working 8-directional enemy sprites, just like the classic Doom and Wolfenstein games, and how to code enemy AI using Behaviour Trees.
- Creating a Damage System: You will learn how to implement a damage system, including health and damage calculations for the player and enemies.
- Making Interactable World Objects: You will learn how to create objects that can be interacted with in the game world, such as doors that require key cards and exploding barrels.
- Designing the Level: You will learn how to design levels for your Retro FPS game, including setting up the environment, placing objects, and creating level unlock systems.
- Final Touches: You will learn how to add final touches to your game, such as game over screens, player HUDs, main menu, and pause screens, to polish your Retro FPS game.
By the end of this course, you will have gained the skills and knowledge to create an Old School Retro FPS game with multiple different weapons, enemy AI, HUD elements, and more. Get ready to embark on an exciting journey to create your own classic first-person shooter game using Unreal Engine 5!
In this course, you will learn:
- How to create an Old School Retro FPS game similar to classic DOOM using Unreal Engine 5.
- How to create FPS weapons, including pistols, miniguns, rocket launchers, and more.
- How to create user interfaces, such as game over screens, player HUDs, main menus, and other UI elements.
- How to create actors that can be placed in the game world, such as exploding barrels, sliding doors, keycard-locked doors, lava, and other interactive objects.
- How to create dynamic artificial intelligence (AI) using Behaviour Trees, which will allow you to implement complex behaviors for enemies and other characters in the game.
This course will provide you with the knowledge and skills necessary to create an Old School Retro FPS game with different weapons, UI, actors, and AI using Unreal Engine 5. Get ready for an exciting journey to create your own classic first-person shooter game using Unreal Engine 5!
Admin Please updates this course “Mastering 3D Modeling in Maya ” *released 2023