Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Hand Painting Textures for Stylized 3D Characters with Yekaterina Bourykina

Release date:2020

Duration:07 h 28 m

Author: Yekaterina Bourykina

Skill level:Beginner

Language:English

Exercise files:Yes

Course Description
Part 1 of 4. Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach to hand painting textures on a character, using her character created for The Legend of King Arthur Challenge. In this first part, she covers the basics to get started, with an overview of baking, maps, cleaning up polypainted faces, then moves in to blocking in the key elements on her character, such as the face, hair, crown and fur.

Part 2 of 4. Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach to hand painting textures on a character, using her character created for The Legend of King Arthur Challenge. In this second part, after setting up the bakes and cleaning them up, building up lighting and painting in the materials, Katia tackles the critical process of painting in greyscale to make accurate looking materials and lighting.

Part 3 of 4. Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach to hand painting textures on a character, using her character created for The Legend of King Arthur Challenge. In this third part, following up to a lot of greyscale rendering, Katia covers more greyscale rendering… before finally getting into setting up gradient maps and beginning to render in color.

Part 4 of 4. Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach to hand painting textures on a character, using her character created for The Legend of King Arthur Challenge. In this final part of this series, after painting and rendering seemingly endlessly, Katia shares how to make minor geometry changes to the assets, and how to know when you are finally at a complete and presentable level with your character.

Watch online or Download for Free

Hand Painting Textures for Stylized 3D Characters – Part 1 – Baking Maps and Blocking in Key Elements with Yekaterina Bourykina
01_Intro
02_Basics
03_Bakes
04_Map_layering
05_Cleaning_up_polypainted_faces
06_Blocking_in_lighting
07_Painting_a_facial_structure
08_Blocking_in_the_hair
09_Painting_fur
10_Blocking_in_the_crown
Hand Painting Textures for Stylized 3D Characters – Part 1 – Baking Map.7z

Hand Painting Textures for Stylized 3D Characters – Part 2 – Painting in Greyscale for Materials with Lighting and Value with Yekaterina Bourykina
01_Intro
02_Rendering_1_Continuing_in_grayscale
03_Rendering_2_Still_having_fun
03_Rendering_3_This_is_my_life_now
04_Rendering_4_Day_87_I_only_see_in_greyscale
05_Rendering_5_I_have_accepted_my_fate

Hand Painting Textures for Stylized 3D Characters – Part 3 – From Greyscale to Rendering in Colour with Yekaterina Bourykina
01_Forever_rendering
02_Detailing_the_crown
03_Back_to_rendering
04_Setting_up_gradient_maps
05_Rendering_in_color

Hand Painting Textures for Stylized 3D Characters – Part 4 – Finalizing and Polishing the Character Asset with Yekaterina Bourykina
01_Intro
02_More_rendering
03_Replacing_geometry
04_Never_satisfied_face


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

3 Comments

  1. how long will this go , its very annoying as we just paid and you made it free and I don’t want to share on Facebook.

Leave a Comment

Your email address will not be published. Required fields are marked *