2D & 3D Character Design in Photoshop & Blender by Francesco Guarini
Release date:2024, March
Duration:03 h 28 m
Author:Francesco Guarini
Skill level:Beginner
Language:English
Exercise files:Yes
Learn how to develop a character concept from a rough sketch to a final render, utilizing Blender for 3D modeling and rendering, and Photoshop for post-production work. Presented by art director and visual development artist Francesco Guarini, this 3.5-hour workshop is tailored for intermediate artists, though beginners can easily follow along and grasp Blender basics.
The workflow showcased in this character-focused workshop encompasses the fundamental principles of character design in Photoshop and the process of translating a design into 3D using Blender. Francesco emphasizes the importance of considering functionality throughout the design process and maintaining awareness of how the design will impact modeling, rigging, and animation.
This comprehensive tutorial is highly recommended for artists seeking to integrate Blender modeling into their character design workflow, although the techniques demonstrated can be applied to any design workflow. Subscribers will receive project files, including Francesco’s design, model, and render files, to facilitate learning and exploration.