Blender Material Nodes Mastery – Create Spectacular Textures
Release date:2023
Author:GameDev.tv
Skill level:Beginner
Language:English
Exercise files:Yes
Learn how to create any material from scratch using nodes in Blender!
This course is for you if you want to…
- Create realistic shaders without relying on images.
- Increase your knowledge of dozens of utility nodes for math, vector math, and color & value manipulation.
- Take your procedural texturing skills to the next level.
- Create your customizable procedural materials & textures for any Blender project.
You’ll create many different textures, from beginner to advanced level (including mud shader, wood shader, and brick shader). Along the way, you’ll learn many advanced techniques that you can use to make any materials you can think of.
We’ll be showing you how to make your workflow more efficient and much faster using the node wrangler add-on.
You’ll learn procedural texturing, where you create your materials and shaders without using image-based textures. So anytime you need a particular pattern or look, you’ll make it entirely using nodes (and some exciting maths!).
You don’t need to worry about sourcing images or copyright issues. It also means that anytime you want to create a roughness map, a bump map, or a normal map, you can do it right in the node editor without worrying about converting your images into those other types of maps.
You can also use procedural textures to create roughness maps or dirt maps to put on your image-based textures.
This course is suitable for all levels of Blender users. We’ll provide you with all the assets and start from scratch with every material you make, taking you through it step by step.
You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modeling and coding, so they can explain complex concepts clearly and entertain along the way.
What you’ll learn…
- Create procedural shaders in the node editor.
- Speed up your workflow with the Node Wrangler add-on.
- Learn to frame, color code, and rearrange your node trees for readability.
- Manipulate vectors, process values, and colors and generate complex procedural textures.
- Create custom utility nodes to speed up your workflow.
Thanks for the course
By the way, the link to the course Editing and Post-Production for Video by Juanmi Cristóbal (Spanish, Eng sub) is down, that course also looked very useful, I hope you can upload it again, thank you
Thanks for the up.
The course is missing almost all files for “Procedural Brick” creation from the Advanced Shaders chapter and the last chapter What’s Next (0 hours 42 minutes). Is there a way to add those?
This isn’t finished. Its missing more videos from after the last lesson 66, it should continue. And the files are missing too.