Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Fuze 02 – Hardsurface Gun Modeling in Maya

/

Release date:2016, February

Author:Romain Chauliac

Skill level:Beginner

Language:English

Exercise files:Yes

This is the second Tutorial from a series that will establish the Project Fuze. The idea of Fuze is to show you all my CG workflow from modeling to final render making this Gun model from Johnson Ting Neo Japan Universe.

It’s split into 4 parts. This one is about HardSurface Modeling in Maya. I’ll explain you my process and the tools I use, showing the entire modeling of the Gun model with about 16 hours of video which represents 32 hours of modeling work! I also share some scripts and tricks for making hole, cables…

I advise you to start by Fuze01 in which I explain all the base of my tool set. This will help you to better understand my philosophy about modeling, especially for HardSurface stuffs.

This Tuto is recommended for a beginner/intermediate level in Maya. Here I work with Maya 2014 and 2015, but this can be reproduced in any Maya version and in any other 3D software with similar modeling tools.

Watch online or Download for Free

Fuze02 – 001 Modleing Introduction X1 Audio-1
Fuze02 – 002 Bloking-2
Fuze02 – 003 Bloking-3
Fuze02 – 004 Bloking-4
Fuze02 – 005 Bloking-5
Fuze02 – 006 Bloking-6
Fuze02 – 007 Safetyhandle-7
Fuze02 – 008 Safetyhandle-8
Fuze02 – 009 Safetyhandle-9
Fuze02 – 010 Safetyhandle-10
Fuze02 – 011 Safetyhandle Makehole X1-11
Fuze02 – 012 Safetyhandle-12
Fuze02 – 013 Safetyhandle-13
Fuze02 – 014 Optic Bloking-14
Fuze02 – 015 Optic Nurbs Modeling-15
Fuze02 – 016 Optic Poly Convert-16
Fuze02 – 017 Optic Assembly-17
Fuze02 – 018 Parts Assembly-18
Fuze02 – 019 Posetest And References-19
Fuze02 – 020 Microgun Bloking-20
Fuze02 – 021 Microgun Bloking-21
Fuze02 – 022 Microgun Placement-22
Fuze02 – 023 Microgun Placement-23
Fuze02 – 024 Backpiece Highpoly-24
Fuze02 – 025 Backpiece Highpoly-25
Fuze02 – 026 Backpiece Highpoly-26
Fuze02 – 027 Cross-27
Fuze02 – 028 Cross-28
Fuze02 – 029 Back-29
Fuze02 – 030 Back-30
Fuze02 – 031 Microgun Highpoly-31
Fuze02 – 032 Microgun Highpoly-32
Fuze02 – 033 Microgun Highpoly-33
Fuze02 – 034 Microgun Highpoly-34
Fuze02 – 035 Microgun Highpoly-35
Fuze02 – 036 Microgun Highpoly-36
Fuze02 – 037 Front Body Part-37
Fuze02 – 038 Reactor-38
Fuze02 – 039 Trigger-1
Fuze02 – 040 Thecube-40
Fuze02 – 041 Thecube-41
Fuze02 – 042 Thecube-42
Fuze02 – 043 Thecube-43
Fuze02 – 044 Thecube-44
Fuze02 – 045 Front Bodypart Highpoly-45
Fuze02 – 046 Front Bodypart Highpoly-46
Fuze02 – 047 Front Bodypart Highpoly-47
Fuze02 – 048 Front Bodypart Highpoly-1
Fuze02 – 049 Safetyhanble Cleaning-49
Fuze02 – 050 Joints Work-50
Fuze02 – 051 Joints Work-51
Fuze02 – 052 Joints Work-49
Fuze02 – 053 Viewport Model Presentation-50
Fuze02 – 054 Cable Tips X1 Audio-51
[Gumroad] Fuze 02 – Hardsurface Gun Modeling in Maya.7z
[Gumroad] Fuze 02 – Hardsurface Gun Modeling in Maya_Subtitles.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

2 Comments

Leave a Comment

Your email address will not be published. Required fields are marked *