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Fundamentals of Mecanim Animation

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Release date:2020, April 28

Author:Jonathan Gonzalez

Skill level:Beginner

Language:English

Exercise files:Yes

In this course you will learn basics of animation in Unity. You will use the Mecanim animation system to control animation states, use parameters, transitions, and more. Start off by going over the basics of learning how to create simple animations using the Animation view. We’ll then jump into using Animator Controllers along with the Mecanim animation state machine system. Things we’ll discuss in this course include:

1) Using the dopesheet and curves for creating keyframe animations
2) Utilizing Animation Events with a C# script
3) Adding Animation states using an Animator Controller
4) Using Transitions and parameters to move from one animation state to another
5) Simple examples of using inputs within a C# script to control transitions

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