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Create Stylized 3D Art in Blender by Creative Shrimp

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Release date:2021

Author:Gleb Alexandrov, Aidy Burrows, Manu Järvinen

Skill level:Beginner

Language:English

Exercise files:Yes

Learn how to create amazing stylized and non-photorealistic 3D art in Blender 2.92.

Non-photorealistic rendering or NPR is a whole world by itself! From Pixar-style or ‘Into the Spiderverse’-style rendering to low-poly aesthetics or pixel art, there are so many ways to express yourself by creating stylized 3D assets and scenery.

No need to spend a lifetime learning the NPR ways though. We condensed the principles and techniques of creating stylized 3D into this 12+ hour training for beginner-intermediate Blender users.

What you’ll learn

  • Principles and techniques of creating stylized 3D scenes (106+ tutorials)
  • Limited color palettes, artistic perspective
  • Effective NPR pipeline in Blender
  • Grease pencil
  • Non-photoreal post-pro for Eevee and Cycles renders
  • Toon shading (including outlines) in Eevee
  • A beginner-friendly isometric environment 3D modeling project
  • Car Smash scene ‘Making-of’
Watch online or Download for Free

Stylized3D_Videos_A1
A_00_introduction
A_01_What_Is_Stylized_And_Npr
A_02a_Simplification_Exercise
A_02_Simplification
A_03a_Exaggerated_Proportions_Exercise
A_03_Exaggerated_Proportions
A_04a_Limited_Color_Palette_Exercise
A_04_Limited_Color_Palette
A_05_Gradients
A_06_Stylized_Lighting
A_07_Stylized_Perspective_P1
A_08_Stylized_Perspective_P2
A_09_Visual_Flow
A_10_Hand-Painted_Textures_P1
A_11_Hand-Painted_Textures_P2
A_12_Hand-Painted_Textures_P3
A_13_Npr_Tricks_Denoising
A_14_Npr_Tricks_Pixelate

Stylized3D_Videos_A2
A_15_Toon_Flat
A_16_Toon_Vertex_Colors
A_17_Toon_Normal_Shading
A_18_Toon_Lighting_Based
A_19_Toon_Simple_Hatching
A_20_Toon_Matcap
A_21_Matcap_Custom
A_22_Matcap_Specular
A_23_Matcap_Nodes
A_24_Halftone
A_25_Cross_Hatching

Stylized3D_Videos_A3
A_26_Painting_With_Polys
A_27_Speedlines
A_28_Outlines
A_29_Toon_Malt

Stylized3D_Videos_A4
A_30_Post-Pro_Spiderverse_Look_P1
A_31_Post-Pro_Spiderverse_Look_P2
A_32_Post-Pro_Spiderverse_Look_P3
A_33_Post-Pro_Spiderverse_Look_P4
A_34_Post-Pro_Spiderverse_Look_P5
A_35_Post-Pro_Spiderverse_Look_P6
A_36_Post-Pro_Spiderverse_Look_P7
A_37_Ai-Based_Style_Transfer
A_38_Project_Painted_Texture_P1
A_39_Project_Painted_Texture_P2
A_40_2D_Layers_To_3D
A_41_2D_Background_3D_Figure
A_42_2D_Painting_To_3D_Environment_P1
A_43_2D_Painting_To_3D_Environment_P2
A_44_2D_Painting_To_3D_Environment_P3
A_45_2D_Painting_To_3D_Environment_P4
A_46_2D_Painting_To_3D_Environment_P5
A_47_2D_Painting_To_3D_Environment_P6
A_48_2D_Painting_To_3D_Environment_P7
A_49a_Distribution_Of_Shapes_Exercise
A_49_Distribution_Of_Shapes_01
A_50_Ebsynth_Style_Transfer_P1
A_51_Ebsynth_Style_Transfer_P2

Stylized3D_Videos_B1
B_01_Style_Board
B_02_Blockout_Part1_The_Orthographic_Camera
B_03_Blockout_Part1_Camera_And_Scene_Orientation
B_04_Blockout_Part1_Main_Base_Top
B_05_Blockout_Part1_The_Road
B_06_Blockout_Part1_The_Car
B_07_Blockout_Part1_The_Cut_In_The_Road
B_08_Blockout_Part1_White_Paint
B_09_Blockout_Part1_Lighting(The_Key_Light)
B_10_Blockout_Part1_Backdrop
B_11_Blockout_Part1_Lights_And_Materials
B_12_Blockout_Part1_Render_Settings
B_13_Blockout_Part1_Extra_Materials_And_Lights
B_14_Blockout_Part2_Organizing_The_Scene
B_15_Blockout_Part2_Metaballs_Landscaping
B_16_Blockout_Part2_Trees
B_17_Isometric_Scene
B_18_Isometric_Scene
B_19_Isometric_Scene
B_20_Isometric_Scene

Stylized3D_Videos_B2
B_21_Isometric_Scene
B_22_Isometric_Scene
B_23_Isometric_Scene
B_24_Isometric_Scene
B_25_Isometric_Scene
B_26_Isometric_Scene
B_27_Stylization_Options

Stylized3D_Videos_C
C_01_Intro_And_Quick_Start
C_02_Setting_Up
C_03_Workflow_Options
C_04_Workflow_Tool_Options
C_05_Workflow_2D_2.5D_3D
C_06_Workflow_Colors
C_07_Ufo_Setting_Up
C_08_Ufo_Outlines
C_09_Ufo_Fills
C_10_Ufo_Main_Object_Anims
C_11_Ufo_Lights_Driver
C_12_Ufo_Tractor_Beam
C_13_Ufo_Grease_Pencil_Anims
C_14_Ufo_More_Tips_Polish

Stylized3D_Videos_D
D_01B_Stylized_Car_Making_Of
D_01_Stylized_Car_Making_Of
D_02_Stylized_Car_Making_Of
D_03_Stylized_Car_Making_Of
D_04_Stylized_Car_Making_Of
D_05_Stylized_Car_Making_Of
D_06_Stylized_Car_Making_Of
D_07_Stylized_Car_Making_Of
D_08_Stylized_Car_Making_Of

Resources.7z
[Gumroad] Create Stylized 3D Art in Blender by Creative Shrimp_Subtitles.7z


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