Level & Player Set Up 02:50:48
101 – Section01 Overview 01:31
102 – Initial Considerations 07:46
103 – Build the first platform 11:30
104 – Introduction to components 04:36
105 – Player Set Up 10:43
106 – Player horizontal movement 22:39
107 – Flip the Player 05:17
108 – Player Idle Animation 06:19
109 – Player Running Animation 06:58
110 – Programing the camera follow 22:59
111 – Programing the Jump 14:17
112 -Jumping Animation 15:06
113 – Programing the Attack 18:47
114 – Attack Animation 08:14
115 – Animation Event for the Attack 04:53
116 – Expand the level 09:13
Programing the first enemy 02:02:36
201 – Section 02 Overview 01:06
202 – Enemy01 Set Up 07:53
203 – NavMeshAgent to follow player 10:12
204 – Fix Enemy Move Bugs 02:26
205 – Enemy01 Animation clips 06:11
206 – Enemy01 Idle and Walking Animations 05:39
207 -Creation of a GameManager 11:53
208 -Enemy01 Attack Function 11:11
209 – Player Damage 12:58
210 – Player Dead 08:12
211- Enemy Damage 01 15:37
212- Enemy Damage 02 13:23
213- Player HealhtBar 09:53
214- Add Audioclips 03:49
215 – Student Audio Challenge 02:13
Programming the second enemy (Shooter) 43:48
301 – Section03 Overview 00:34
302 – Enemy02 Setup 14:20
303 – Programming the attack functionality 09:50
304 – Programming the arrow projectile 05:48
305 – Programming the damage 13:16
Items 01:14:18
401 – Section 04 Overview 02:09
402 – Creating a Health Item 04:40
403 – Programming a Health Item 10:35
404 – Create a 3d Item 03:36
405 – Create a particle system 05:51
406 – Programming the PowerItem 01 11:02
407 – Programming the PowerItem 02 07:04
408 – Explosion FX for item pick up 11:35
409 – Enemies drop items 17:46
Advanced Details 01:55:19
501 – Section 05 Overview 01:11
502 – Mobile platform set up 09:26
503 – Mobile platform programming 11:23
504 – Create and program a killBox 08:22
505 – Respawn Player 01 06:19
506 – Respawn Player 02 07:22
507 – Respawn Player 03 09:26
508 – Respawn Player 04 04:30
509 – Multiple Checkpoints 05:07
510 – Player Life System 13:22
511 – Start screen set up 08:25
512 – Start screen programming 11:55
513 – GameOver Screen 08:22
514 – Fix GameManager issue 02:03
515 – Life Item 08:06
Enemy Spawner 01:30:00
601 – Section 06 Overview 01:26
602 – Enemy Cave Set Up 11:24
603 – Create animations for EnemyCave 06:40
604 – Programming EnemyCave 22:13
605 – Enemy spawn type set up 11:50
606 – Enemy spawn type health 11:59
607 – Programming the spawner 10:23
608 – Add music for the game 04:25
609 – Programming the pause function 09:40
Battle with the Final Boss 03:21:31
701 – Section 07 Overview 01:51
702 – Boss Set Up 14:51
703 – Boss CheckPoint 09:03
704 – Boss Awakening Set Up 09:13
705 – Programming the camera for the battle 14:50
706 – Boss Initial Animations 09:05
707 – Reactivate the player movement 05:52
708 – Boss Attack System Initial Set Up 05:36
709 – Boss Health Script 03:53
710 – Boss Attack System 06:55
711 – Boss Life Meter Set Up 09:16
712 – Boss Life Meter Programming 13:44
713 – Boss Attack01 Animation 08:36
714 – Boss Reset 25:36
715 – Programming the second and third attack 07:32
716 – Programming the falling rocks 10:10
717 – Programming player rock damage 05:44
718 – Programming the random attacks 10:54
719 – Hurt and dead boss animations 06:48
720 – Disable component for the dead boss 08:04
721 – Change the Boss material 06:55
722 – Change the Battle music 07:03
Mobile Device implementation 54:05
801 – Section 08 Overview 01:20
802 – Instert a video cutScene 11:59
803 – Export to windows 03:46
804 – Joystick Mobile Device 09:21
805 – Buttons Mobile Device 08:20
806 – SetUp for Android Export 09:27
807 – Implement Adds and apk build 09:52
Is there a way to download the whole course in one-clink/download-link and the number of permited downloads is annoying please also upload torrents.
This resource was designed with the idea to watch online in mind.
We will think about adding torrents or single click download.
when ??
soon, hopefully