Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Combat, Takedowns, and Advanced Techniques-G2 [iAnimate, Brent George, Group Buy]

/

Release date:2023

Author:Brent George

Skill level:Beginner

Language:English

Exercise files:Yes

The workshop focuses on enhancing communication and connection through animation, mastering character timing and rhythm, refining animation with embellishments, adding personality, and creating dynamic actions like combat and takedowns. It also involves ensuring seamless, believable, and responsive player reactions, pushing animators to their limits, and teaching industry best practices, tips, tricks, and advanced techniques.

Week-by-Week Topics:
  • Week 1 – Animation Communication​
  • Week 2 – Referencing for Games & Constraints​
  • Week 3 – Combat: Animation and Rhythm Study​
  • Week 4 – Balance and Weight: Hidden Tricks​
  • Week 5 – Advancing and Refining Animations​
  • Week 6 – Takedowns and Rhythm​
  • Week 7 – Timing Techniques​
  • Week 8 – Polishing and Sequencing Body Movements​
  • Week 9 – Infusing Personality and Selecting the Best Takes​
  • Week 10 – Climbing Actions​
  • Week 11 – Spawning​

You can find more details by following this link.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *