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Character Design and Modeling for Next-Gen Games by Vitaly Bulgarov

Release date:2021

Author: Vitaly Bulgarov

Skill level:Beginner

Language:English

Exercise files:Yes

In this lecture, Vitaly Bulgarov walks you through his process for creating highly detailed organic-mech characters using Xsi®, ZBrush® and Photoshop®. Vitaly explains his 2D/3D concept design process, then shows his process for creating clean detailed meshes within Xsi, as well as the sculpting process in ZBrush. Finally he shows how to add character and life to the hard surface and make a presentation of the final high-poly model using ZBrush and Photoshop.

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5 Comments

  1. EXTERIOR SCENE DEVELOPMENT https://www.thegnomonworkshop.com/tutorials/exterior-scene-development/
    can you please upload this one ,its very detailed thankyou

  2. Hello @strawberry –> owl
    Ive been trying a lot to get this course Organic Sculpting
    with Arsen Asyrankulov it is quite expensive $90
    https://www.learnsquared.com/courses/organic-sculpting

    if its possible please consider getting it for us since my country doesn’t allow international transaction I cant get anything.
    Ive been wanting this really badly.

    Ill promise ill pay back the community through this site with something useful someday.
    Love your website and your activities.

  3. Greetings Admins. As the 26th of July approaches, I am once again asking, for you to upload this course as soon and as possible as you can. This course being uploaded can change not only the whole landscape but the entire world as well. I hope you guys also manage to upload the Basic edition. Thank you guys so much <3

    https://medsmap.mykajabi.com/landing-page

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