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Character Animation – Dialogue

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Release date:2014, September 29

Duration:02 h 15 m

Author:George Maestri

Skill level:Beginner

Language:English

Exercise files:Yes

Facial animation makes your character’s inner life shine through. This course—focused on the principles, not the tools, of animation—explores how anatomy, expression, and emotion intertwine, and how animators can simulate emotion in the face of almost any character. George Maestri shows you how to animate three shots, of increasing complexity: a silent “double take” that transitions from one emotion to the next, a simple close-up dialogue shot, and a full-body dialogue shot that accounts for posture and secondary motion.
Topics include:
Understanding the role asymmetry plays in facial expression
Conveying basic and mixed emotions
Planning shots
Blocking out timing
Reading dialogue
Animating lip sync
Adding blinks and eye movement

Table of Contents

Introduction
Welcome 53s
Rig overview: CINEMA 4D 6m 37s
Rig overview: Maya 8m 19s
1. Facial Anatomy and Emotion
Basic emotions 5m 58s
Mixed emotions 3m 51s
Asymmetry in facial expression 3m 32s
The eyes and emotion 5m 52s
2. Animating a Silent Shot: The Double Take
Planning the shot 1m 39s
Blocking out the timing 7m 37s
Adding facial expression 5m 57s
Adding overlap and follow-through 5m 25s
3. Animating Dialogue
Reading the dialogue track 2m 26s
Blocking out the initial poses 6m 17s
Final blocking 6m 15s
Adding facial expression 11m 36s
Animating lip sync 7m 23s
Final touches 5m 42s
4. Animating a Full-Body Shot Containing Dialogue
Setting up the shot 3m 12s
Blocking the body poses 8m 14s
Adding moving holds 6m 13s
Animating secondary motion 6m 11s
Animating the dialogue pass 5m 15s
Adding blinks and eye direction 6m 29s
Finalizing the shot 4m 10s
Conclusion
Next steps 22s

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