This course, taught by Toby Winder, is the second part of an extensive two-part offering. It focuses on continuing the work on a short sequence that was…
Category: VFX
This course is about the creation of VFX for Games with Niagara in Unreal Engine 4. You’ll learn how to create Magic Spells, Fireballs, Special Skills and…
This introductory level offering aims to get you started with a solid base of the foundations of tool building, showing how to create a complex Houdini file…
This course, taught by Kirill Pleshakov, focuses on the compositing of a shot using assets delivered from the 3D department. The challenge is complicated by the cleanup…
This production level VFX course, taught by Jonathan Alenskas, shares practical knowledge and experience to prepare you to be able to work on and deliver VFX shots…




