This second composition video explains how to create static and dynamic compositions by using proper line language in painting. I explain how lines and shapes affect the…
Category: Gumroad
This video is focused on understanding composition rules, and what are lines in painting process. This is part one of larger series called Environment for Video Games,…
This tutorial goes goes through Photoshop techniques I use in painting: using Clipping Masks, Channels selections and more. It also explains settings and functions of Photoshop brushes.
We will be creating a tiling ground texture from start to finish and by the end of the tutorial, you will know how to create textures similar…
We will be creating a forest snow landscape ground. This is the continuation of the “Forest Ground” Tutorial (Not Included). Using Substance, the Unreal Engine, and more,…
The Foundation Team Originally founded by John Park & Matthew Zikry, the Foundation Team has expanded their efforts by welcoming professionals within the Entertainment Industry to share…
The Foundation Team Originally founded by John Park & Matthew Zikry, the Foundation Team has expanded their efforts by welcoming professionals within the Entertainment Industry to share…
During this tutorial, you will learn how I go about creating a female model. I will show you my process of blocking the model from scratch, the…
In this tutorial I will cover full process of creating a game ready weapon asset, aimed for modern FPS video games. I will show my working pipeline…
Beginner Level Includes: -1h 45min video in 1080p -PSD files -JPG thumbnails -Photoshop Brushes This second composition video explains how to create static and dynamic compositions by…
No audio, video only! In this Tutorial I’ll show you in 24 hours of video how to create an entire character image with Maya, Daz, Xgen and…
This video shows the entire process I used for designing and modeling this sniper rifle concept in Fusion 360. What you get: – Almost 10 Hours of…











