The Gnomon Workshop is pleased to announce the release of “Creating 360 Concept Art for Production”, with with Nick Hiatt. In this workshop, Matte Painter, Concept Artist…
Category: Gnomon
In this workshop, Lead CG Artist and Compositor Shahin Badiei takes us through the journey of a visual effects shot from its inception to completion. Shahin begins…
Welcome to Vehicle Texturing in Substance Painter: From clean to mean. In this workshop, James Schauf walks you through two different projects, each telling their own story.…
In this tutorial, Animation Supervisor Elaina Scott shares her creature animation workflow for television visual effects. She begins by animating a flight cycle with the Dragon rig…
This DVD is intended for beginners and as a refresher course for professionals. At the end of the lecture you will have a visually complex, richly detailed…
StudioTools is a workhorse application for many industrial designers, but much of its functionality is buried within complex option windows and cryptically named settings. In this DVD,…
Eric takes you through the entire design process of creating a character, from the conception of an idea and how to make it original, to the fully-realized,…
This lecture demonstrates the structure and anatomy of the human arm. In a continuation of his previous lectures on human anatomy, figure artist Charles Hu begins this…
This series of tutorials is focused on and titled Structure and Anatomy of the Human Torso. In a continuation of his previous lectures on human anatomy, figure…
In this human anatomy tutorial titled Anatomy of the Human Head, figure artist Charles Hu provides an anatomical breakdown of the human head. Beginning with general proportions,…
In this human anatomy tutorial series titled Skeletal Structure, Mechanics and Proportion, instructor Charles Hu will break down the human skeletal system in terms of how it…
In this lecture, the second title in a series on human anatomy as it relates to figurative art, figure painter and instructor Charles Hu expands on the…