Learn how to animate your rigged characters and objects using Unity’s Mecanim animation system.
Category: CGCookie
This course continues where the first left off. We initially set up Photoshop to be animation ready and take you through setting up frames and framerate and…
Learn the fundamentals of networking by building a simple party game in Unity
Discover the powerful potential of Blender 2.8’s grease pencil and rigging systems for 2D animation. The aesthetic of hand drawn animation with the efficiency of armatures and…
Processional animator and actor, Wayne Dixon, goes way beyond other tutorials to teach fundamental acting skills within the context of 3D character animation with Blender. This course…
Wayne Dixon and I have been doing animated projects together for a few years. And he’s said more than once, “Kent I need to know how you…
In this course, you’ll learn all about how to create mini tanks for a mobile game! We’ll cover all of the modeling and texturing, including tips and…
Course Summary Learn how to model a pistol that’s high in detail, low in polygons, and optimized for great first person gameplay. We’ll go through the entire…
This course is an on-going series about constructing materials (shaders) for the Cycles render engine. With enough time and effort, materiality can breathe such life into a…
Course Summary Grass is just about everywhere outside, so it’s really handy to know how to render it well. This course covers everything you’ll need to make…
Course Summary Blender 3D models are the center of everything created in 3D, so they’re important to create properly. Topology is how a mesh’s vertices, edges, and…