Course Description This production oriented course will teach you how to get realistic looking fire & flames with very simple and easy to understand methods. After briefly…
Category: CGCircuit
Course Description Note: Several lessons are available for free and I encourage you to check them out. Welcome to Advanced Particles series: Demon Fire Trails. Some of…
In this online course, the viewer will learn about Houdini simulating realistic Smoke and having it interact with the environment as well as animated objects. The course…
Houdini Advanced Particle Simulations Geometry Based POPs Welcome to Advanced Particles 1: Geometry Based Simulations. In this course we will take an alembic animation of an opening…
In this online course, the viewer will learn how to create realistic fur or hair from a production standpoint. We will go over how to create guide…
Building a robust and solid baseRig and learn tips and techniques as well as production proven workflows along the way. You will see me work and learn…
If you are at the beginning of learning about rigging or a modeler who wants to learn what is important for a rigger, this tutorial is perfect…
Applied Houdini is here with a spectacular new version of Rigids III – Vehicle deformation! In this lesson we’ll tackle everything that goes into making high quality…
A multi-layer Houdini vellum cloth creature setup from beginning to end. Starting with an alembic and ending with an alembic. Troubleshooting the difficult and fussy parts of…
This Tutorial is not for beginners. The global pace is quite fast I take for granted pcopen functions, nearpoint functions and basic VEX knowledges. If it is…
This is the first course in the series Mastering Nuke: Your First Shot. In this course, you will learn how to assemble and finalize a full CG…
Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light &…