In this course Jason Scheier teaches talks about how elements of a story can be enhanced or communicated just by making the right choices in regards to…
Category: Artstation
In this course Jason Scheier teaches the essential elements of Worldbuilding for Entertainment. Starting from the fundamentals of what Worldbuilding is, Jason covers to how to find…
In this project, I was inspired by the visual direction of overwatch, I didn’t go with the fully stylized art style, I’m trying to achieve a grudge…
Part 3 of 3. More than just pretty landscapes, environment design is about the process of searching for what you want a region to feel like for…
Part 2 of 3. More than just pretty landscapes, environment design is about the process of searching for what you want a region to feel like for…
In this course, Javier Perez covers how to render materials created in Substance Designer using Marmoset Toolbag. His process begins with setting up a mesh in Maya,…
Painting facial features: Eyes This is third and final of my facial features series tutorial. Videos are combination of real time and speed up with notes and…
A full run through of creating a tilling hard surface trim sheet texture from scratch using maya, Zbrush and Photoshop. Showcasing techniques for poly modeling in Maya…
This 3 hour tutorial with audio, describes the process of concept art from a simple 3D mass-out base to finished vision piece. The video goes through the…
In this video tutorial I will go through 2D photobashing techniques used in the industry for creating a polished concept environment from start to finish. The tutorial…
This 2,5 hours fully narrated Texture Breakdown Series of 4 Videos will cover all the aspects of the workflow I use to texture assets in Substance Painter,…
In this course, Javier Perez will cover the 10 most useful nodes in Substance Designer. These are the 10 nodes that he uses most frequently in create…











