The MASH toolkit brings a powerful suite of procedural animation tools into Maya 2016. Procedural methodologies allow for nonlinear play and experimentation, with control networks instead of…
Category: Textures
Bifröst is a fluid dynamics engine for high-quality liquids in visual effects, combining the best of volumetric and particle solvers in one tool. This course offers an…
Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The…
Hey it’s Dave from CG Shortcuts, Welcome to the Course! I’m a freelance 3D and Motion Graphics Artist based in London where I’ve been working and teaching…
Autodesk Revit is widely known for its architectural drafting capabilities, but its features also lend themselves well to interior design projects. If you’re looking to tackle a…
Fabric and cloth have been challenges for sculptors to simulate for thousands of years, and it’s no different with today’s digital tools. Join Ryan Kittleson in this…
Take your ZBrush projects to the next level. Learn how to refine your models in programs like Maya and Photoshop. In this course, Michael Ingrassia walks through…
ZBrush’s Polypaint feature allows artists to paint directly on a model’s surface without first assigning a texture map. Simply create your texture map at a later time…
If you are new to ZBrush and looking for practice, look no further. Explore these interesting and easy sculpting techniques for ZBrush designed specifically for beginning and…
In ZBrush 4 Essential Training, Ryan Kittleson introduces ZBrush to artists making a transition from another sculpting program or who may just need some help with the…
Get a complete introduction to ZBrushCore: the 3D modeling program that offers the most essential elements of the award-winning ZBrush software in a streamlined app. This course…
Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and angles are distinct and the surfaces are…