What you’ll learn Sculpting the elements of the face Sculpting the torso Sculpting the arms and hands Sculpting legs and feet Bringing emotion for sculptures Taking great…
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What you’ll learn Sculpting the female head Sculpting the torso Sculpting the arms and hands Sculpting legs and feet Creating Skin Shader Taking great renders for presentation…
What you’ll learn The principles of environment art How to plan and prepare your pre-production stages How to use Blender and its elements The interface and different…
Gnomon School of Visual Effects is proud to announce the world-wide release of award-winning Director and Resident Artist, Sil van der Woerd’s latest project White Swan, a…
This is an in depth tutorial on how to create a realistic human eye in CG. This tutorial is broken into 8 bite sized pieces where I…
Learn digital painting techniques to create detailed character portraits by exploring brushes, colors, values, and designs Digital painting in Photoshop opens endless opportunities when it comes to…
I CAN’T WAIT TO BE YOUR COACH! I started creating my first commercial release in school, and continued its development while working a desk job I very…
Capture likenesses with confidence as you learn portrait drawing basics alongside artist and educator Alisha Dall’Osto. Set yourself up for success as Alisha guides you through taking…
DESCRIPTION This comprehensive workshop series by industry veteran Terryl Whitlatch focuses on the anatomy and paleontology of real elephants and their prehistoric relatives. Terryl’s in-depth teachings provide…
About This Class Class Description – Substance Painter Beginners Guide To 3D Game Texturing Class Resource Pack Have you ever wanted to learn how to texture 3d…
This comprehensive workshop series by industry veteran Terryl Whitlatch focuses on the anatomy and paleontology of real elephants and their prehistoric relatives. Terryl’s in-depth teachings provide the…
About This Class Do you ever dream with your eyes open? Or have multiple ideas but don’t know how to express them? Well, you’re at the right…