What Will I Learn? Complete A to Z of lighting in Unity How to enhance your 3D game worlds with clever lighting strategies Build fast and efficient…
Category: Materials
In this class I will teach you from the beginning all techniques required for 3d illustration. What is the advantage about 3d illustration? well, once you already…
Part 1 is 69 videos, 8 hours, and covers the entire creation, from concept blockout to high frequency details, of the high res and polypaint of the…
What Will I Learn? Design a level Create 3D models ready to be put into a game engine Create textures for 3D models Construct a level in…
Learn how to create anything in ZBrush with more than 250 videos, over 25 hours of video instruction (seven downloadable .zip files with the digital video content).
StudioTools is a workhorse application for many industrial designers, but much of its functionality is buried within complex option windows and cryptically named settings. In this DVD,…
What Will I Learn? You will become pretty comfortable with Blender. You will also be able to follow up other advanced tutorials with much more ease. Requirements…
What Will I Learn? Create a 3D VR project targeting a device as simple as iOS/Android cardboard. Create immersive VR experiences with panoramic videos. Create interactive VR…
Creating terrains in Vue can be overwhelming for new users. In this training you will learn all about terrain generation and design. After completing this training you…
Take your animation skills to the next level by learning all about 3D layers, cameras, and lights in Adobe After Effects. In this class, you’ll learn how…
These days, nearly every industrial visualization and game studio uses Substance Painter, making it the industry standard for texture creation, especially for physically-based rendering (PBR). In this…
What you’ll learn Crafting amazing Material Icons. Understanding the workflow between Adobe Illustrator and After Effects. Learning the Fundamentals of Motion Design in After Effects. Downloadable Exercise…