What Will I Learn? In this series of lessons students will learn lot of topics to give a solid understanding of the crypto art space. The creative…
Category: Material
人物与服装概念 DAZ,MD,C4D结合案例教程,MG动画自习室 新品
Physically-based rendering (PBR) simulates the way light works in the real world. It achieves greater realism with less effort than traditional 3D rendering. This course is updated…
Applied Houdini is here with a spectacular new version of Rigids III – Vehicle deformation! In this lesson we’ll tackle everything that goes into making high quality…
About This Class Project Description You will learn the full process of modelling a character in Blender, plus how to animate a very easy turn table animation.…
About This Class Future-proof yourself: learn 3D in Blender today! The once-fringe 3D app is fast becoming the hottest property in the world of film and game…
Watch as long time Levelup.Digital collaborator Daniel Thiger creates a photorealistic Crown using Substance Designer. In this tutorial Daniel demonstrates his techniques for achieving intricate details and…
Learn how to create an organic-looking material in Substance Designer by implementing Subsurface Scattering mixed with hard surface. The course tackles how to separate materials and add…
This is a massive course about Materials in Blender. It will guide you from the beginning where you literally know nothing until you reach the top level…
Part 1 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and advanced materials in Unreal Engine. With…