The full process from mocking up the interior in Modo, and taking it to a finish in Photoshop. My longest most comprehensive tutorial yet! If you’re interested…
Category: The Foundry
Welcome to my latest tutorial, Creating a Realistic Eye in CG 2.0 It has been 5 years since the release of my original eye tutorial. Since then…
This is an in depth tutorial on how to create a realistic human eye in CG. This tutorial is broken into 8 bite sized pieces where I…
In this tutorial, Adrien Vallecilla demonstrates how to create custom textures using decals, stencils, and rgb masks in Mari, lighting and look development in Maya, material layering…
In this tutorial, Ben Erdt shares his workflow for creating a sci-fi creature/character from a 2D sketch to the final production model ready for rigging and animation.…
Fundamental Course on SideFX Houdini The clearest course on the basic mechanics of Houdini. It is simply obligatory for all beginners who do not want to stagnate…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
What you’ll learn Understand RGB colorspace De-mistify the merge node with math Avoid roto mistakes Use effective roto techniques Link a roto to a 2D track Clean…
What you’ll learn Fundamentals of Nuke as paint prep Artist Nuke’s User Interface Denoising Workflow 2d Tracking Rotopaint and Rotoscoping Marker Removing Techniques Edges Fixing Preserving the…
What you’ll learn 1. Nuke Interface of Workspace 2. Nuke Importing Read Nodes 3. Nuke Project Settings 5. Saving Nuke File 6. Nuke Viewer Zoom and Navigation…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
What Will I Learn? Learn the techniques of camera projections Understand how to tackle complex areas such as reflections in projections Get a recap on the 3D…