Your concept art will never be the same. Industry veteran Jan Urschel is here to show you how to build major production assets following a professional brief.…
Category: Modo
Create stunning works of art by implementing the powerful language of film. Follow along as concept artist John Sweeney teaches you to create a cinematic image from…
Capture and create your own 3D props for production using photogrammetry with this comprehensive guide for Modo, Marmoset, Photoshop, Agisoft, Lightroom, and ZBrush. In this 4-hour workshop,…
The full process from mocking up the interior in Modo, and taking it to a finish in Photoshop. My longest most comprehensive tutorial yet! If you’re interested…
In this tutorial, Ben Erdt shares his workflow for creating a sci-fi creature/character from a 2D sketch to the final production model ready for rigging and animation.…
Throughout this course we are going to take a look at the techniques and challenges of designing and building hard surfaces for characters. This does not only…
This texturing and rendering tutorial is Part 2 of the Ant-Man Helmet making series, Part 1 is modeling the Ant-Man helmet in Modo using Mesh Fusion, which…
In this tutorial, Ben Erdt shares his workflow for creating a sci-fi creature/character from a 2D sketch to the final production model ready for rigging and animation.…
Description: Are you thinking about career as a 3D artist in the video game industry? Do you want to become a faster and more efficient modeler and…