I created this tutorial to give any artist a solid design foundation as well as a clear path forward in design. I also to include my thoughts…
Category: Applications
This un-narrated video tutorial goes through the process of designing and painting a futuristic weapon, Watch how I use different Photoshop techniques, such as brushes, lasso tool,…
Generative design is a set of technologies that give you a computerized copilot for your design process, helping you engage the power of computation and algorithms to…
Growing organic tentacle-like structures, capillaries, veins, branches, vines e.t.c. is a very interesting effect, that can be achieved using volumes, fields and a few more tricks. In…
John McWade, founder of Before & After and now senior staff author at lynda.com, presents a biweekly series that touches on all areas of design, helping designers…
Discover how to design and create amazing works of art using Adobe Illustrator CC 2019, the worldβs most powerful vector-based drawing program. This comprehensive training course is…
What Will I Learn? Creating a Full Conceptual Artwork from scratch 3D Modelling in Blender Advanced Painting Techniques in Photoshop Composition & Aesthetics of Color and Light…
What Will I Learn? Sculpting Realistic Face Sculpting Realistic Skin Detail Create Hair, Beard and Eyebrows with Fibermesh Human Head and Hand Anatomy Sculpting realistic Cloth for…
In this demonstration, designer Aaron Beck shares his workflow for visualizing a sci-fi military robot. Beginning with rough sketches and a discussion on the ideas behind them,…
What Will I Learn? Create a professional realistic character Effectively use brushes in Zbrush Use masking tool Sculpt with Dynamesh Create believable muscle definition Build armor, cloth,…
What Will I Learn? Implement sound effects, background music, and particle effects Collect and destroy game objects Master beginner blueprint concepts, like variables, “if” statements, and arrays…
This is the continuation from the previous tutorial. It will go over the setup and look development process using the exported maps from the first tutorial: Hard…