This tutorial is a stand-alone tutorial for learning real-world production compositing using Deep in Nuke (Minus all that Houdini Stuff). It is also a continuation of LAH102…
Category: Applications
Discover how to be the best Adobe Illustrator user you know with industry expert Deke McClelland. In this final installment of his comprehensive three-part One-on-One series, Deke…
In this series of tutorials in more than 3 Hours, we go through the process of creating advanced 3d motion graphics in Realflow and cinema 4d. This…
Learning to design models for 3D Printing can be very and time-consuming when doing it by yourself. I want to make the learning process easy for you,…
Virtual Production is a form of filmmaking that incorporates the use of both physical and virtual aspects of filmmaking. It’s been incorporated in various high budget Hollywood…
Creation of a dust storm in Houdini. The whole process is going from scratch. We will create several simulations for different types of dust and learn how…
Often times, learning a new game engine can be difficult, especially when it comes to Unreal Engine 4. Unreal Engine 4 makes your effect games stand out,…
In this class we’ll be going over to use glass, light, shadows, and deformer’s in the context of new object creation. There’s no better place to do…
GIFs are one of the best ways to show off your work on the internet, but sometimes making them can be a confusing and frustrating process. In…
In this series, there’s a little something for every Revit designer—beginners and seasoned users alike. Each video focuses on a specific tip, trick, or troubleshooting technique within…
Descubre cómo llenar de vida a tus personajes animados Jose Antonio Martín –director técnico de personajes y rigger– ha trabajado para estudios como Framestore, MPC, Double Negative…
Students learn how to make stylized, hand-painted 3D art for video games. The course will cover the whole process from concept, model, texture, to completed asset. Students…