In this lesson, we will delve into the process of creating a landscape in Unreal Engine, setting up materials, adjusting lighting, and generating procedural grass. To accomplish…
Category: Applications
Welcome to the “Create a Multiplayer First-Person Shooter in Unreal Engine 5” course! Whether you’re a complete beginner in game development or you want to learn how…
Welcome to the Introduction to Unity Engine course! In this course, we will provide you with a solid foundation in using Unity, covering the basics of the…
Welcome to the course on “Graphics for Video Games with Unity”! In this course, you’ll dive into the world of game graphics and learn how to create…
Introducing an information-packed course that combines the power of Blender, Substance Painter, and real-life references to create stunning architectural models. In this course, you’ll not only gain…
Introducing the comprehensive ZBrush course by Kevin, an experienced environment artist. Whether you’re new to ZBrush or looking to enhance your skills, this course is designed to…
Introducing the STABLE DIFFUSION MASTERCLASS, a comprehensive course designed by a best-selling instructor and author to teach you the art of creating stunning, one-of-a-kind artworks using artificial…
Welcome to the exciting world of character sculpting! Whether you’re just starting out or already have some experience, this course is tailored to meet your needs and…
Welcome to the world of 3D modelling with 3ds Max! Whether you’re a beginner or an experienced user, this course is designed to help you master the…
Introducing the “Tearing Fiber Simulation: Houdini to Cinema 4D” course, a comprehensive and advanced tutorial designed to take your 3D motion skills to the next level. This…
Welcome to the world of photorealistic photography with Midjourney! In this class, you’ll learn the secrets to creating stunning images that will leave your audience in awe.…
Have you heard about Unity’s Entity Component System (ECS), Jobs System, or the Burst Compiler? These terms refer to a new way of programming within Unity that…