Tim Clapham returns with an inspiring new term for Cinema 4D, aimed at the intermediate user, this course will explore creative ideas for developing your motion graphics…
Category: Autodesk
What Will I Learn? This course covers the creation of custom content with the family editor, conceptual massing tools, curtain walls and custom curtain wall panels, phasing…
What Will I Learn? 3D Modeling, Lighting, Texturing, Animating and more Create Basic 3D Models in Cinema 4D Render 3D Scenes in Cinema 4D Create 3D Characters…
Senior concept designer Maciej Kuciara takes you through the entire futuristic character design workflow. Learn alongside Maciej’s professional Apprentices as you practice everything from loose sketching techniques…
Character rigging is a process that starts the moment the design of a character is established. To get the most out of a character it involves a…
What Will I Learn? Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards Rendering for presentation shots Requirements Basic character sculpting skill Zbrush basic Description Do…
What Will I Learn? Master the Knowledge and Skill to Create Game Characters. Understanding Human Body Anatomy and Porportion. Understanding Human Topology. Master ZBrush Sculpting Tools. Master…
Bring your characters to life with Adobe After Effects. Explore the essential tools and techniques for character animation in After Effects by working through examples that examine…
This Cinema 4D tutorial series is going to show you how to create a realistic strawberry that is covered in thick chocolate. The first part of the…
Adding 3D elements is becoming a mandatory component in every motion graphics piece. Luckily, After Effects has you covered. Whether you’re animating a logo or building a…
After you’ve turned a concept into a CAD model, there are still many steps to prepare it for rendering or manufacture. This course walks you through the…
Autodesk Revit is one of the most popular building information modeling (BIM) solutions today. In this course, join Paul F. Aubin as he delves into the basics…