In Grenade Asset in Substance Painter, we start off with what it takes to model an asset. From there, we will model a block mesh in order…
Category: Maya
In Grenade Asset in Substance Painter, we start off with what it takes to model an asset. From there, we will model a block mesh in order…
Welcome to the first part in a series of Maya for Beginners. Take one or any of the parts in any order you wish! You don’t have…
Let’s learn what it takes to make model’s move! We will give our character real bones so we can articulate the model for animation. Rigging is an…
In this second part of the course series, we will learn how to give color and texture to our 3D models! “Look Development” is a broad term…
Chris Landreth broke out with his Oscar-winning animated short, Ryan. Now he conducts research on facial expressions and body language and helps a brand-new generation of animators…
Get tried and true techniques for creating, styling, animating, and rendering hair with nHair in Autodesk Maya. Aaron F. Ross will show you how to prepare your…
Cartoon characters are known for their exaggerated movement, often created by squashing and stretching the character. In this course, George Maestri shows how to add cartoony squash…
Learn how to model a simple cartoon character in Maya, and get the skills to create your own cartoon creatures, great and small. In this course, author…
Facial animation makes your character’s inner life shine through. This course—focused on the principles, not the tools, of animation—explores how anatomy, expression, and emotion intertwine, and how…
Getting characters to walk is one thing; adding character to a walk is another. But it’s not impossible and it’s not software specific. In fact, the locomotion…
Need to learn Maya? Start here. This course covers the latest features in Maya 2016, while giving you a strong foundation in all the core tools, including…