Gaming and film fan society are going side by side, lot’s of you guys heard about Blizzard and Lucas Film. Some of you thinking about some work…
Category: Maya
INTRODUCTION Hello there fellow artist! My name is Thiago Klafke and I’m a senior environment artist in the games industry. II started on this path long ago,…
In Fundamentals of Substance for Environment Art, students will build their knowledge using the Substance suite. Students will work on the tools they needed to create excellent…
Maya is a standard 3D Application tool used widely in Visual Effects studios to create 3D models,game assets, smoke. It would be your partner while federal reserve…
In this Introduction to Substance Painter series, youβll learn everything you need to know in order to get started with Substance Painter. The first part will get…
This course will demonstrate a practical approach to in-game/real-time lighting within the context of a production pipeline. We will be working in Unreal Engine, as it is…
Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in…
βThe Ningyoβ is an award-winning, 30-minute movie that will soon make its way to the big screen as a feature film. In this workshop, VFX Artist and…
Learn the fundamentals of creating 3D models In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production…
The focus of this tutorial is to single-handedly create a professional-looking image that would normally take a team of artists to accomplish. The techniques used, both 2D…
This course covers the fundamentals of creating weapons and props for games. In this course you will go through the entire creation process: from reference and initial…
This course covers the creation of VFX production assets of an inorganic nature. Lectures will cover creation of form, efficient manipulation of topology, the art of kitbashing,…