In this course you will learn how to create an advanced forest ground material together with Emiel Sleegers using Zbrush & Substance Designer with presentation and renders…
Category: Substance Designer
In this tutorial I will take you in-depth into the whole process of creating vegetation for games, where we will learn how to tackle a tree asset…
What Will I Learn? Learn how to plan and execute the Modular Environment Planning Environment based on references Create AAA meshes using kitbash system Texture high quality…
3DS MAX, SUBSTANCE, ZBRUSH, AND UNREAL ENGINE 5 All the modeling will be done in 3DS Max, However, we have also included bonus chapters on how to…
In this video tutorial, Sjors De Laat will give you an overview of Substance Designer for realtime FX work. Substance Designer is one of the most incredible…
What you’ll learn Make Modular Environments Create Tiling Geometry and Material Creating Lighting For Game Environments Create AAA Props Requirements I expect you to have some sort…
You get the following: _Substance 3D Designer File (must have version 11.3.0 build 5258 Release (2021-11-10)) or higher to be able to open the file) _Unedited, real…
You get the following: _Substance 3D Designer File (must have version 11.3.0 build 5258 Release (2021-11-10)) or higher to be able to open the file) _Unedited, real…
You get the following: _Substance 3D Designer File ( must have version 11.3.0 build 5258 Release (2021-11-10)) or higher to be able to open the file) _Unedited,…
Everything you need to know about Substance Designer. Substance Designer is one of the fastest-growing procedural texturing solutions in the industry today. In this brand new course,…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
CREATING TRIM SHEETS IN SUBSTANCE DESIGNER | KEEGAN KEENE Substance Designer is one of the most versatile programs around today and Trim Sheets are an integral part…