Create Broken Tiles with Fallen Leaves in Substance Designer This tutorial demonstrates the creation of a tile-type material enriched with intricate details using Substance Designer’s fundamental nodes…
Category: Allegorithmic
Explore the world of creating a fresh stone surface material using Substance Designer! Dive into a realm where nodes act as your creative playground, allowing you to…
Join Norris Lin in Part 2 of the Foundation Patreon course, diving into the intricate world of 3D Concept Production Pipeline, specifically focusing on Substance Painter Texturing.…
Your tutorial series is an extensive exploration of tips and tricks accumulated from years in the gaming industry. It spans various workflows within Maya, ZBrush, and Substance…
Your tutorial offers an extensive breakdown of creating a realistic Post post-apocalyptic weapon for Videogames, spanning 9 videos with approximately 5.5 hours of detailed, step-by-step guidance narrated…
he “Modeng Stylized Scene Creation In Unreal Engine Course” is a comprehensive learning experience aimed at teaching the process of crafting stylized scenes within the Unreal Engine…
Design Immersive Gaming Experiences that Get You Noticed, with the Environment Art Mastery Course! The Environment Art Mastery course framework will give your 3D design skills the…
Hi everyone, my name is Csabi Kalanyos and In this course, I will guide you through the process of creating these damaged tiles in Substance Designer. The…
This course is focused on teaching you Marvelous Designer from the very beginning, developing the important skill of creating sewing patterns from scratch for any character. No…
Hello and Welcome to Substance Painter 2023 Novice to Pro! Here, we deliver a course that is both intuitive and simple in teaching you 3D texturing from…
How to make a Stylized wall in Substance Designer In the continuation of the designer training series, we will take a new style in this series and…
Learn the workflow used in the video game industry for creating assets. Use Maya for modeling, Zbrush for sculpting details, and Substance Painter for texturing. Modeling in…











