Hey Guys, In this bundle package includes the following: 2 video tutorials with audio 1 video time-lapses Includes: PSD, Jpegs, Step-by-steps
Category: Adobe
Throughout this course we are going to take a look at the techniques and challenges of designing and building hard surfaces for characters. This does not only…
In this course, students will create a game level from scratch in UE4. The course will cover UE4’s object placement and layout basics, foliage systems, and lighting…
Characters are the heart and soul of any movie, comic or video game. In this Course, illustrator Philipp Kruse shares his secrets to populating projects with compelling…
In this course, students will create their own animal anatomy study in ZBrush. They will learn how to construct a model from the inside out, starting by…
Whether for film, video games, or digital feature animation, this class will focus on what it takes to create a compelling environment from the ground up. We…
In this course, students will be taught how to break down reference and develop a list of reusable assets. With this list, students will then use both…
1 Hour 45 Min Video Lecture & Demo • JPG Demo • Special thanks & lesson credit to Kevin Chen, Steve Houston, Mark Westermoe, & Dallas Good.…
Intro to Constructing the Face w/ Jeff Talbot – Nov 15th November is Head Anatomy month! We’re extremely pleased to announce that joining us this month are…
In this video we cover some principles of lighting such as: THE VALUE SCALE EDGES SHAPES HARD/SOFT LIGHT CASTING SHADOWS
In this workshop, character artist Jesse Sandifer takes you through the entire process of creating his recent character “The Hunter” starting with a simple sphere and Dynamesh.Along…
What Will I Learn? Create a game-ready submarine corridor from start to finish Create detailed modular wall models and pipes High to low poly modeling technique Create…