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Blender – Tesla Cybertruck Forge by Mrawan Hussain

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Release date:2022, May

Author:Mrawan Hussain

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

  • Learn how to setup the scene and add the blueprints images using easy method
  • Learn how to use Blender modeling tools to model the truck without any plugin from outside
  • Learn how to get clean nice modeling results by fixing any shading issues
  • Learn how to use Shrinkwrap modifier as modeling technique to get clean sharp geometry looking
  • Learn how to use displace modefier to create the tire tread, very nice and quick method to create complex tire tread for your car
  • Learn how to use armature to rig the truck we will create the most important controllers to control the truck
  • Learn how to create constraint for the bones to rig the truck in efficient accurate way
  • We will give each bone a specific shape to make the rig looks clean and understandable
  • Learn how to use shader editor to create realistic materials to the truck from start to finish
  • Learn how to create simple environment for the truck as a background, we will create 2 environments
  • Learn how to use cycles to render the scene and get realistic render results
  • Learn how to use Eevee to render the truck
  • Learn how to make post-processing for the final render

Requirements
Download Blender and get yourself familiar with interface and how to move objects

Description
Hello everyone, I’m Marwan Hussein, I’m a 3D artist I have been in the 3D field for 10 years now.
I love to create cars I find that fun for me, and I love to share my knowledge with people that like to learn some cool stuff in Blender.
In this course I decided to create Tesla Cybertruck from start to finish, I like the idea of this truck it comes with a new idea that makes the Tesla Cybertruck stand out from the rest of the trucks around the world.

In this course we will learn how to model the truck from start to finish, the modeling section was challenging because there are too many details and I tried as much as I could to add all the details ( the exterior details ) to make the truck looks realistic.

In my nature, I like to care about details, but caring about details comes with its cost, it makes the course a little bit longer, especially the modeling section, but that’s not bad because if you do modeling a lot you will master the modeling eventually because of that modeling section take a big portion of the cake.

In the modeling section, we will learn a lot, new technics help to speed your workflow, fixing a surface problem when we get bad surface shading, learning new ways to achieve complicated geometry, learning new shortcuts new modifiers new skills, etc……
When the modeling section is finished we will rig the truck, rigging is a very fun part, I like when I create a car and have the ability to animate it as I want, because of that learning how to use armature inside Blender is something very important, anyway, we will learn how to rig the front and the back tire group, we will learn how to open and closed the back cover door of the truck.

We will learn how to give the bones specific shapes so we can understand them in case we want to animate the truck or send it to an animator.

The materials section is fun as well, in this section we will learn how to use the shader editor and how to create our materials from start to finish step by step, there is a lot of stuff there I don’t want to get into details but I’m sure you will find it useful and fun.

Rendering section, first we will use Cycles to render the truck and we will learn how to create an environment to put the truck inside it, we will create 2 environments you can see in the intro video.

After using Cycles we will use Eevee as well, and we will try to get nice beautiful realistic render results with Eevee, not just that, we will switch to the compositor to add the final touch, it is called post-processing.

I divided the course into sections, each section I give a name, for example, the Modeling section, Materials section, Rigging section, etc…

I will add a section for the project folder, before you start you should download the project folder, and I will add 2 Blueprints, you can download them both.
I will add the Blueprints that I used in the course and a Blueprints of the final result of the course, you have the choice to decide what you want to use, but as advice I advise you to use the Blueprints 2 because it will be 100% accurate as compared with the first one,
you will find all of that in the project folder section.

Who is the target audience?
This course for student want to learn how to create and rig cars
This course is for the student who wants to create 3D models and sell them and make some money.
This course is for students who want to develop their knowledge in Blender to learn something new

Watch online or Download for Free

01 – Introduction
01. Introduction
02. How to start

02 – MODELING
01. 003 _Adding the reference images
02. 004 Creating the hood
03. 005 front area part 1
04. 006 modeling the front bumper
05. 007 modeling the windshield
06. 008 creating the fender
07. 009 Creating fender border
08. 010 Creating the front door
09. 011 creating the rear door
10. 012 creating the rear fender
11. 013 Creating the rear fender border
12. 014 Creating the Rocker panel
13. 015 Creating the windos border
14. 016 Creating the front side window
15. 017 Creating the windows middle and rear frame
16. 018 Creating the windows with ShrinkWrap modefier help
17. 019 completing the roof
18. 020 Starting with rear side of the truck
19. 021 _Modeling secton_Adding some details to the rear side of the truck
20. 022 Truck bed floor details
21. 023 Creating the back light and fixing some issues
22. 024 Creating the back door
23. 025 Creating the back lights and controls
24. 026 Creating the light underneath the bumper
25. 027 Creating the rear bumper outline
26. 028 Creating the rear bumper
27. 029 Creating the front light
28. 030 edit the front bumper
29. 031 add subdivision surface to the bumper parts
30. 032 Create the reflector light above the bumper
31. 033 Creathing the bumper lights and the grill
32. 034 Creating the side cameras
33. 035 Creating the back cover
34. 036 Creating the tire
35. 037 Creating the wheel cap
36. 038 Making some fixing in the rear bamper and bumper lights
37. 039 Creating the wheel and the disk
38. 040 Creating the shock absorber join
39. 041 Creating the Driveshaft Boot and Damper Fork
40. 042 Creating the Shock absorber and other parts of the suspensi
41. 043 Make some editing to the suspension
42. 044 make some tweaking
43. 045 simple interior creating the seats
44. 046 creating the dashboard
45. 047 Creating the steering
46. 048 Completing the steering details
47. 049 Making steering ready
48. 050 Finalize the modeling

03 – Materials section
01. 051 Adding the HDRI image to the scene
02. 052 A quick brief to shader editor
03. 053 Organize the scene before you start
04. 054 Car paint MT
05. 055 Adding materials to the windows
06. 056 Adding materials to the tires
07. 057 Creating plastic material to the bumper and other parts
08. 058 Creating the HeadLight MT
09. 059 Creating the front reflector lights
10. 060 Creating the back light material
11. 061 Creating materials to the suspension parts
12. 062 Completing suspension and Disk brake materials
13. 063 Finalize the exterior materials
14. 064 Creating materials to the interior and fix some problems
15. 065 making test render and fixing shading issues

04 – Rigging section
01. 066 organize the scene for rigging
02. 067 making the truck ready to rig it
03. 068 Quick intro to the armature
04. 069 Creating the bones
05. 070 Creating a constraint relationship with the bones
06. 071 Using weight paint to fix some problem
07. 072 Adding transformation constraint
08. 073 Adding extra bones to create the suspension effect
09. 074 Adding shapes to the bones

05 – Rendering section with Cycles and Eevee
01. 075 Rendering the truck with simple scene
02. 076 Creating new scene to render the truck
03. 077_Render the scene with Eevee

07 – Extra
01. Where to find PureRef

[Udemy] Blender – Tesla Cybertruck Forge by Mrawan Hussain.7z
[Udemy] Blender – Tesla Cybertruck Forge by Mrawan Hussain_Subtitles.7z


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