Blender 2.8 UV Mapping
Release date:2019, June
Duration:05 h 51 m
Author: Darrin Lile
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
UV mapping in Blender 2.8
Avoiding Stretching in Your UV Islands
Hiding Seams
The Smart UV Project Tool
The Importance of Uniform Scale
Blender 2.8’s Live Unwrap Tool
Align Tool
Optimizing a UV Map for a Game Character
Texturing in Krita
Applying Image Textures in Blender 2.8
Requirements
The course uses Blender 2.8, and Krita for texturing.
Description
UV Mapping is an essential skill for applying textures to 3D objects in Blender 2.8 for animation and games. In this course we will look at what UV Mapping is, why it is needed, as well as the tools and techniques to help you efficiently map your 3D objects in Blender 2.8. We begin the course with an overview of the UV Mapping fundamentals in Blender 2.8. And then we will work on 5 different UV Mapping projects, each of increasing complexity, to help you get comfortable with UV mapping and the workflows involved.
You will learn about:
Avoiding Stretching in Your UV Islands
Hiding Seams
The Importance of Uniform Scale
Blender 2.8’s Smart UV Project Tool
Blender 2.8’s Live Unwrap Tool
Blender 2.8’s Align Tool
Blender 2.8’s Stitch Tool
Optimizing a UV Map for a Game Character in Blender 2.8
Texturing in Krita
Applying Textures in Blender 2.8
We will also export our UV maps out of Blender 2.8 and take them into Krita to texture, so that you can see how UV maps are used in a standard pipeline and how your UV mapping decisions can affect your texturing.
In the end, you’ll have a better understanding of why and how UV maps are used in Blender 2.8 as well as tools and techniques you can use in your own projects. So, if you’re new to UV Mapping, or maybe it all hasn’t quite clicked yet, then join me, for this introduction to UV Mapping in Blender 2.8.
Who is the target audience?
Anyone who is ready to learn the fundamentals of UV mapping in Blender 2.8
Hey, man. Thanks, SO much for all the awesome material. However, the chapter 2, “UV Mapping Fundamentals” lesson 3, “Seams and applying scale”, chapter 3, “Project #1 UV Mapping and Texturing a Dumpster” lesson 8, “Applying the texture map to different materials” are missing. Would you mind please checking’em up? That’s be SO cool! Best regards!
I’ve checked both videos. Worked like a charm. Could you please try again on your side, thanks.
I can’t find source files can you please help