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Blender 2.8 Launchpad (+18-20 Update)

Release date:2021, June 18

Author:Zacharias Reinhardt

Skill level:Beginner

Language:English

Exercise files:Yes

You want to become a 3D artist but you don’t know where to start?
This video course is for you.

Everything you need to get started in ONE place.
This course will teach you everything that is important to start your journey as 3D artist. All the crucial fundamental principles, tools, settings and workflows are explained and you will learn a full pipeline to create simple yet beautiful 3D animations, step by step and easy to understand. No need for gathering online videos from different sources to get started.

Suitable for absolute beginners.
You don’t know anything about 3D or Blender yet or you just started out? No problem. This course will take you by the hand right from the start and will guides you through the dense 3D jungle. If you have some experience already, this course will help you to fill in the missing gaps and smoothly enter the new and exciting land of Blender 2.8.

Thorough structured.
A whooping amount of 15 hrs of content awaits you. To make this easy to chew, we split the course into 15 chapters and ~200 short videos, mostly between 2 and 10 minutes long.

Get help along the way.
We give our best to make each lesson as clear and understandable as possible. If it still happens, that you got stuck at any point, you can ask for help or share your work in progress in the discussion section under each lecture.

Join the community.
Additionally, you get access to an exclusive Facebook group dedicated to our academy students only. There you can ask questions, share your renders and give or receive feedback from us or the other students.

Chapter 1 – 3
User Interface, Navigation, working with 3D Objects and more

Get to know Blender 2.8. In the first three chapters you will learn how the new complete revised user interface of Blender 2.8 works, how to navigate, how to work with objects in 3D space and much more. These chapters are especially important to get the hang of Blender 2.8 and make the following chapters more enjoyable.
To make this part not too boring, we are doing some small exercises in between, to consolidate what you have learned.

Chapter 4 & 5
Modeling Fundamentals and Exersice

Hands on guide to modeling. In the fourth chapter you will learn all the important modeling fundamentals, like workflows, tools and how to solve certain modeling problems.
In the fifth chapter we will practice modeling by creating a car and environment assets, step by step.

Chapter 6 & 7
Shading Fundamentals and Exercise

The 3d world full of color. In the sixth chapter you will learn all the important fundamentals on how to work with materials in Blender 2.8 (this is called “Shading”). We also take a look into the new “Look Dev Viewport Shading”, which allows us to quickly view the 3D scene in different lighting conditions and see all the changes on the materials in real time.
In the seventh chapter we will practice shading by colorizing all assets which were modeled in the previous chapters.
Please note: To keep the content beginner friendly, we won’t cover UV mapping and texturing in this chapter. These topics are planned to be added in the future, as a bonus chapter.

Chapter 8 & 9
Particle Simulation and World Creation

3D world creation made easy. In the eighth chapter you will learn all important fundamentals on how to use the particle simulation, to create moving particles like rain or quickly grow a big forest.
In the ninth chapter we will use these techniques to assemble all previously created assets into a big desert scene.

Chapter 10 & 11
Lighting Fundamentals and Exercise

Turn on the lights. In the tenth chapter you will learn all the important fundamentals on how to work with lights in Blender 2.8. We take a look at different light types, important settings, how to use the background to light up your scene and how to work with indirect and volumetric lighting.
In the eleventh chapter we will practice lighting by adding light to the 3D scene created in the previous chapters and in this way generating a beautiful mood.

Chapter 12 & 13
Animation Fundamentals and Exercise

Bring it to life. In the twelfth chapter you will learn all important fundamentals on how to animate 3D objects, properties and shapes. We take a look at the different editors for animation, keyframe interpolations and animation modifiers.
In the thirteenth chapter we will bring the 3D scene to life which was created in the previous chapters. We will animate the flying car, different camera shots and crashing the car into a rock.

Chapter 14 & 15
Rendering Fundamentals and Exercise

Put it out. In the fourteenth chapter you will learn all the fundamentals on how to render and output still images. We will learn more about the render and output settings, and we take a deep look into the new realtime render engine called EEVEE. Besides that, we will also have a quick look at the Cycles render engine for creating high quality renders and the Workbench render engine for creating technical images.
In the fifteenth and last chapter we will render out the final animation and convert it into a video which you can watch outside of Blender and share online with your friends and followers.
The animation you can see below is the final result of this course.

Chapter 16 (New)
UV Mapping Fundamentals and Exercise

Unwrap it. In the newly added 16th chapter you will learn all important fundamentals on how UV mapping and UV unwrapping works. This is the foundation we need in order to get into texturing in the following chapters.

At the end of the chapter we will UV unwrap a 3D scene.

Chapter 17 & 18 (New)
Texturing & Texture Painting Fundamentals

Adding color details. In the newly added 17th chapter you will learn all the important texturing fundamentals. We will have a look on how to use textures in the shader editor in Blender and how flexible you can adjust the textures. We will learn how to use masks, seamless textures, how to create semi-realistic materials on the fly, how to use PBR textures and much more. We will work with image textures and procedural textures. In the exercise at the end, you will fully texture a 3D scene.

In the newly added 18th chapter we will dive into texture painting. First we have a brief look on what we can do with the Vertex Paint mode, which has its limitations, and then we’ll get into the more advanced Texture Paint mode. From learning all important settings and options over creating custom brushes to how to use Blenders Shader Editor to get some kind of painting layers and much more.

Chapter 19 & 20 (New)
Texturing Exercise and Baking Textures

Advanced texturing in Blender. In the newly added 19th chapter we will practice everything we have learning in the new texturing chapters and texture and texture paint a CG Boost barrel.

To make this barrel usable in other 3D tools and Game Engines, we will bake down the material into practical PBR texture maps in the last new chapter.

Watch online or Download for Free

01 getting started
01 welcome to the course
02 download blender
03 download blender shortcut pdf
04 blender user interface changes

02 user interface fundamentals
01 understanding 3d space
02 understanding the user interface
03 default user interface
04 the structure of an editor
05 editor types
06 adjusting the user interface
07 workspaces
08 user interface pro tips
09 working with shortcuts
10 navigation rotate pan and zoom
11 viewpoints
12 perspective orthographic projection
13 camera view
14 walk navigation
15 solving navigation problems
16 saving and opening files
17 preferences

03 3d object fundamentals
01 how blender works deep inside
02 selection select tool
03 selection select box tool
04 selection select circle tool
05 selection select lasso tool
06 selection more selection tools
07 selection active and passive selection
08 transformation move tool
09 transformation rotate tool
10 transformation scale tool
11 transformation transform orientation
12 transformation viewport gizmos
13 transformation solve transformation problems
14 transformation transform properties
15 transformation pivot point
16 transformation snapping
17 transformation randomize transform
18 transforming the right way
19 modes
20 operator panel
21 adding and removing 3d objects
22 3d object types
23 3d cursor
24 joining and separating 3d objects
25 parenting 3d objects
26 manipulating the origin
27 smooth and flat shading
28 units
29 scene organization
30 viewport overlays
31 wireframe viewport shading
32 solid viewport shading

04 modeling fundamentals
01 how to model everything
02 object vs edit mode
03 vertices edges and faces
04 tris quads and ngons
05 understanding topology
06 understanding normals
07 edit mode selection and transformation
08 edit mode adding and removing elements
09 edit mode dissolve
10 edit mode multi-object editing
11 edit mode extrude tools
12 edit mode inset faces tool
13 edit mode bevel tool
14 edit mode loop cut tools
15 edit mode knife tool
16 edit mode bisect tool
17 edit mode poly build tool
18 edit mode spin tools
19 edit mode smooth randomize and subdivide tools
20 edit mode vertex and edge slide tools
21 edit mode shrink fatten tool
22 edit mode shear tool
23 edit mode rip tools
24 annotate tools
25 measure tool
26 proportional editing
27 quad view
28 solving modeling problems overlapping geometry
29 solving modeling problems object scale
30 solving modeling problems wrong normals
31 solving modeling problems linked data
32 solving modeling problems scene size
33 understanding modifiers
34 array modifier
35 bevel modifier
36 boolean modifier
37 bool tool addon
38 mirror modifier
39 solidify modifier
40 subdivision surface modifier
41 understanding curves
42 understanding 3d text
43 modeling techniques

05 car scene modeling exercise
01 finding a good idea
02 pureref
03 adding reference images
04 preparing the car scene
05 car body part 1
06 car body part 2
07 car body part 3
08 car details fenders
09 car details lamps
10 car details bumpers
11 car details carrier
12 car details side mirrors door handles
13 car details sci-fi engine
14 car details nozzles
15 car details cables
16 car details luggage
17 car details smooth and sharp edges
18 environment rocks
19 rock formations
20 environment trees
21 environment grass

06 shading fundamentals
01 what is shading
02 lookdev viewport shading
03 adding and removing materials
04 important shaders
05 principled shader
06 shader editor basics
07 shader editor random color exercise

07 car scene shading exercise
01 car base materials part 1
02 car base materials part 2
03 car glowing materials
04 car damage materials
05 environment materials

08 particle fundamentals
01 what are particles
02 adding and removing particles
03 emitter particles
04 particle collision
05 hair particles
06 weight paint and vertex groups
07 force fields
08 solving particle problems

09 car scene assembling exercise
01 assembling all assets into one file
02 environment large rocks
03 environment small rocks and vegetation

10 lighting fundamentals
01 how lighting works in 3d
02 rendered viewport shading
03 adding and removing lights
04 light types and settings
05 shadow settings
06 world lighting
07 indirect lighting
08 volumetric lighting

11 car scene lighting exercise
01 hdri background lighting
02 volumetric fog
03 sun light
04 car lights
05 rim light

12 animation fundamentals
01 how animation works in 3d
02 animating 3d objects
03 animating properties
04 animating shapes
05 timeline
06 dope sheet editor
07 graph editor exercise part 1
08 graph editor exercise part 2
09 keyframe interpolation modes
10 animation modifiers
11 how to create great animations

13 car scene animation exercise
01 setting up a camera
02 car animation
03 environment animation
04 camera animation shot 1
05 camera animation shot 2
06 camera animation shot 3
07 camera shake animation
08 car crash animation part 1
09 car crash animation part 2

14 rendering fundamentals
01 what is rendering
02 rendering still images
03 render output settings
04 eevee render sampling
05 eevee render ambient occlusion
06 eevee render bloom
07 eevee render depth of field
08 eevee render subsurface scattering
09 eevee render screen space reflections
10 eevee render motion blur
11 cycles render basics
12 workbench render basics
13 rendering the 3d viewport
14 color management

15 car scene rendering exercise
01 rendering the car animation
02 converting image sequence to video
03 conclusion

16 uv unwrapping fundamentals
16_01_welcome_to_the_texturing_chapters
16_02_how_uv_mapping_works_in_3d
16_03_example_scene_analysis
16_04_adding_textures
16_05_packing_textures
16_06_uv_unwrapping_workflow
16_07_manipulating_uv_islands
16_08_uv_unwrapping_boosted
16_09_uv_mapping_troubleshooting
16_10_uv_unwrapping_exercise_start
16_11_uv_unwrapping_exercise_analysis

17 texturing fundamentals
17_01_how_texturing_works_in_3d
17_02_free_texture_resources
17_03_tilabe_textures
17_04_mapping_methods
17_05_transforming_textures
17_06_change_texture_color
17_07_mixing_textures
17_08_masking_textures
17_09_masking_properties
17_10_artistic_pbr_setup
17_11_pbr_setup
17_12_node_wrangler_add-on
17_13_procedural_textures
17_14_procedural_concrete_material
17_15_textures_with_transparency
17_16_break_tiling_of_seamless_textures
17_17_randomize_textures
17_18_lazy_photo_projection
17_19_node_groups
17_20_material_library
17_21_texturing_exercise
17_22_texturing_exercise_analysis_part_1
17_23_texturing_exercise_analysis_part_2

18 – Texture Painting Fundamentals
18_01_how_texture_painting_works_in_3d
18_02_graphics_tablet_for_texture_painting
18_03_vertex_painting_basics
18_04_vertex_painting_exercise
18_05_texture_painting_basics
18_06_brush_settings_color_picker_palette_advanced
18_07_brush_settings_stroke
18_08_brush_settings_falloff_cursor
18_09_brush_settings_texture_and_mask
18_10_masking
18_11_symmetry_and_options
18_12_custom_brushes
18_13_layered_texture_painting
18_14_texture_painting_custom_masks
18_15_vertex_painting_custom_masks
18_16_texture_painting_troubleshooting

19 – Exercise Barrel Texturing
19_01_base_color
19_02_decals
19_03_dirt
19_04_metal
19_05_rust
19_06_dents
19_07_leaking_fuel

20 – Baking Fundamentals
20_01_how_baking_works_in_3d
20_02_baking_basics
20_03_baking_maps_for_texturing
20_04_baking_pbr_maps
20_05_upload_to_sketchfab

[CGBoost] Blender 2.8 Launchpad (16, 17 Update).7z
[CGBoost] Blender 2.8 Launchpad (16, 17 Update)_Subtitles.7z

CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.001
CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.002
CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.003

[CGBoost] Blender Launch Pad (Chapter 18-20).7z
[CGBoost] Blender Launch Pad (Chapter 18-20)_Subtitles.7z


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156 Comments

      • bro please upload chapter 18,19,20,,, these all are part of 17,, I am really i need of those tutorial,, and cant buy,,

      • Hi strawberry, can you please upload these Blender’s courses?

        1. Blender for Archviz: https://hotmart.com/pt-br/marketplace/produtos/bpa-blender-para-arquitetura-2-0-comunidade-exclusiva/H61009021S?sck=HOTMART_SITE&search=b34c661d-3456-4954-88b7-a9e102b3104a

        Or (alternative link):
        https://hotmart.com/pt-br/marketplace/produtos/blender-2-8-para-arquitetura-e-interiores/D12459787E?sck=HOTMART_SITE

        2. Blender for 3D Graphics: https://hotmart.com/pt-br/marketplace/produtos/dominando-o-blender-aprenda-de-vez/M50882681B

        Thanks brother

    • Thanks Guys 💕

      Can you Upload This CGBOOST 3d Environment in blender Course 👇👇👇https://academy.cgboost.com/p/master-3d-environments-in-blender

  1. I would be very much sincere here, I am very very much grateful for the makers of this site. My heart goes out to you. You have helped me a lot. Yeah, a lot which words cannot express. You have truly, given me hope to learn despite my challenge. I can at least use the little income to acquire data in this part of the world whiles you take care of my tuition fee. I am in debt to you. Very very much. Thank you once again.

    • You are grateful that someone literally pirates property of other people, which is their INCOME and give it to you for free? I hope other people steal from you as well, so that you make less money and provide less for you family or whatever. You are disgusting my friend.

      • visitors of this site can not afford the price of courses published here and course owners generate INCOME from other people, what are you talking about. Be realistic and if you don’t like the idea of this resource and what is declared in the footer feel free do not use our web site.

      • Some people dont have the money or the geographical advantage to but ths course . I am literally making a living because of these courses . If it was not for this website then i would have died . I am really grateful for this website . Unlike you, you ungrateful bastard.

          • HEYYYYY CAN YOU UPLOAD THE POLYGON RUNWAY COURSE IT’S SO EXPENSIVE, PLEASE HELP ME🙏😓 BTW THANK YOU FOR THIS.

      • Guys you are doing a great job many people cant afford that type of course in india $59 means 4425 rupees that is too expensive to any body to learn. i am very thankful to you to provide resource to learn easily to create amazing designs.

  2. Thank you admin….you are helping a poor guy.
    Can you please upload→Definitely EEVEE: Definitive Interiors Course
    Links→
    1. Blendermarket : https://blendermarket.com/products/definitely-eevee-definitive-interiors
    2.Gumroad: https://gumroad.com/l/EEVEE

  3. Hello Sir, I am heartly thankful for your help my uploading these courses here. I am from Nepal(using vpn right now), website isn’t opening in my country. Is there any problem?

  4. Hey Brother I downloaded these 2 zip files two time but they are not extracting giving error like archive is corrupt etc pls help

    • 7z t “CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.*”

      Scanning the drive for archives:
      3 files, 2186502857 bytes (2086 MiB)

      Testing archive: CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.001

      Path = CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.001
      Type = Split
      Physical Size = 1073741824
      Volumes = 3
      Total Physical Size = 2186502857
      —-
      Path = CGBoost – Blender 2.8 Launchpad – Exercise Files.7z
      Size = 2186502857

      Path = CGBoost – Blender 2.8 Launchpad – Exercise Files.7z
      Type = 7z
      Physical Size = 2186502857
      Headers Size = 4876
      Method = LZMA2:29
      Solid = +
      Blocks = 1

      Everything is Ok

      Folders: 30
      Files: 186
      Size: 2583640970
      Compressed: 2186502857

  5. Sir , There are More than 50 videos we all have to download each video one by one pls pls put all of those video in one zip pls

  6. Why Just Why ? Don’t you pls add all of courses videos in a zip , i want to learn blender came across this website first i got very happy by seeing blender launchpad 2.8 tutorial & when i am going to download it , i got to know that there are 40+ videos & i have download each video by clicking on it , its a request can you pls only add all videos of Blender 2.8 launchpad course in a zip file then upload it ?

  7. Thank You Sir, you are doing a very great job for us. Because of you humanity still exist. 🙂
    Don’t listen to the hater’s Comment. Bless you Sir

  8. Thanks for this course guys, really appreciate it.
    Do you have Substance Painter Launch Pad by same creator by any chance

  9. Thank You for this course, wanted it so badly!!
    I would like to get the Alan Becker’s stick animation course :
    https://www.bloopanimation.com/stick-figure-animation-course-by-alan-becker/

    Thanks for the launchpad course, again!!
    🙂

  10. Thanks for this amazing service! You guys are really helping me with my future career ^ ^
    Is there a way to download all files together?

  11. i cannot donwload it everytime click download a infolinks website opens and nothing happen

  12. Hi admin, can you upload Blender 2.8 anime character creation which is in this link https://gumroad.com/discover?query=blender%202.8#iBkOj i really appreciate your effort… thank you

  13. Hello, Could you please upload ”Magical Classroom Scene Creating for Games” the Instructor ”Ognyan Aleksandrov Zahariev” .

  14. Much Much Thank You Strawberry(admIn) For uploading this Type of Courses.One Day I Make Big Game For all This Courses for Complete because the help of Strawberry and, there is fee we all pay it’s a each download file separatery and giving time to download each file and learn it well !

    Thanks For The Strawberry (Admin)

  15. Well, if I unterstood the Licensing of Blender and everything that comes with it and/or is related to the Software itself it’s no Piracy at all to share this material. If I remember correctly they said something like “you ‘can’ sell Blender related Content may it be an Addon, Blender itself or Documentations about it” – BUT blender itself is licensed as free for all. That includes everything that has to do with it.

  16. Dear Admin
    01 getting started
    – 03 download blender shortcut pdf file download/view link not working. can you please fix it!

    Thanks

  17. Pleaseeeee make the polygon runway become a 3d illustrator course here, i’m sure a lot of people will download it too!
    A big thank for this free site with free course!

  18. Hello! Could it be possible to add all the tutorials into one or two .zip to be easier to watch? I can’t wait 60 seconds per video, it would take me more than 3 hours in total. Please. I also see more people than me are asking for this, it would be really helpfull.

  19. The exercise files are corrupted and the 3rd video of ch1 isn’t working.
    Any chance these will be fixed?

  20. Thanks for this course.
    Please, upload the course “Easy Illustration and 2D Animation” of Mark Rise.
    Thank you very much!

    • All of them: CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.001
      CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.002
      CGBoost – Blender 2.8 Launchpad – Exercise Files.7z.003

      • PLEASE HELP!!!!!!!!
        I downloaded all three exercise files. but i can’t open them. I tried Extracting them 7zip but im getting “Unexpected end of data”.
        I tried several other apps to Extract but getting error on every single one.
        Any help is Appreciated..
        Thank you

  21. thank you for these courses if possible please add these courses too
    https://www.domestika.org/en/courses/962-figure-drawing-for-beginners
    https://www.domestika.org/en/courses/264-realistic-portrait-with-graphite-pencil
    https://www.domestika.org/en/courses/250-realistic-portrait-with-coloured-pencils

  22. Hello, I really would love to buy premium. So I don’t have to wait the 45 seconds after every dl – But its not possible to buy. When I click on the buy options it directs me to another page, where I should be able to buy a voucher but there is no possibility to buy one. It says there are no products…

    See here:
    https://premium.us/mediafile-cloud-premium.html

    Is there another way?

  23. https://academy.cgboost.com/p/blender-2-8-launch-pad new chapter added

  24. Hello
    Can you please upload this course
    Link – https://cgcookie.com/course/fundamentals-of-blender-materials-and-shading

  25. @strawberry
    sir could you please update this course
    three weeks age this course has been updated with 60 new videos. thanks in advance

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