Release date:2022
Author:Denver
Skill level:Beginner
Language:Russian
Exercise files:Yes
This Blender course is an introductory program designed to teach you the fundamentals of 3D modeling. By completing this course, you will gain a solid understanding of the Blender interface and the necessary tools and hotkeys needed to create simple 3D models.
Whether you’re interested in pursuing a career as a 3D artist or simply want to expand your skillset, this course is an excellent starting point. The knowledge and skills you’ll gain from this program will prepare you for more complex 3D courses and help you develop your abilities as a 3D artist.
Throughout the course, you’ll learn to work with geometry, create your first 3D model (a microphone), and master essential technologies. You’ll also gain a firm grasp of working with light and rendering.
The course is designed to be accessible and user-friendly, with a focus on hands-on experience and practical knowledge. By the end of the program, you’ll have a strong foundation in Blender and be ready to take your 3D modeling skills to the next level.
Table of Contents
[XYZ School] Blender 2.8 Intro (Russian, Eng sub)
├── 1 Intro in Blender 2.8
│ ├── 01 Initial Setup
│ ├── 02 Navigating in Viewport
│ ├── 03 Hot Keys Logic
│ ├── 04 How to select objects
│ ├── 05 Pro interface
│ ├── 06 Basic interaction with objects
│ ├── 07 About Pivots
│ ├── 08 Instrumentation
│ ├── 09 Highlights in edit mode
│ └── 10 Obvious-not obvious. Blender
├── 3 Working with Geometry in Blender
│ ├── 01 Edit Mode
│ ├── 02 About Loops
│ ├── 03 Selection and Bounding box center
│ ├── 04 Mirror Modifier
│ ├── 05 Loop katy
│ ├── 06 Bevel
│ ├── 07 Bounding Box Center
│ ├── 08 Smooth and Flat shading
│ ├── 09 Proportional Editing
│ ├── 10 Transform Orientation
│ ├── 11 Knife
│ ├── 12 Splicing
│ └── 13 Cutoff
├── 4 Microphone creation
│ ├── 01 Reference Setting
│ ├── 02 Modeling a stand
│ ├── 03 Making Horns
│ ├── 04 We clean the model from unnecessary polygons
│ ├── 05 Making a bend
│ ├── 06 We make a twist on the horns
│ ├── 07 Making a Bushing
│ ├── 08 Making a plug for a usb port and about setting up a fever
│ ├── 09 Making an entrance for the minijack
│ ├── 10 Making the base of the microphone
│ ├── 11 Making the volume control
│ ├── 12 We make a notch
│ ├── 13 Making a border in a light bulb
│ ├── 14 Making a volume key
│ └── 15 Making the upper part of the microphone
├── 5 Technologies
│ ├── 01 What is retopology
│ ├── 02 Instances
│ ├── 03 Normal
│ ├── 04 backsurface culling
│ ├── 05 Non destructive Modifiers
│ ├── 06 Order in the scene Stitch and name
│ ├── 07 Apply Transform
│ ├── 08 Checking for Bugs
│ ├── 09 Outliner
│ ├── 10 Collections
│ ├── 11 Adjusting the scale of the scene Axis
│ ├── 12 Metrics
│ ├── 13 Export to Unity
│ ├── 14 FBX formats
│ ├── 15 Blend format
│ ├── 16 Blender Cloud
│ └── 17 Autosave
└── 6 Light and render
├── 01 Materials and Textures
├── 02 Sweep
├── 03 Types of light sources
├── 04 Final edits
├── 05 Key Light
├── 06 Details
├── 07 Assign material
├── 08 Lighting Adjustment
├── 09 Knob Glow
├── 10 Add a second microphone
├── 11 Volumetrics
├── 12 Final Render
└── 13 Color space
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