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Beginning Python for Maya – Chris Zurbrigg

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Release date:2018, August

Author:Chris Zurbrigg

Skill level:Beginner

Language:English

Exercise files:Yes

Beginning Python for Maya is a series designed for anyone who is new to Python and scripting in Maya. By the end of this series students should have a fundamental understanding of the Python language, Maya commands and be able to create small scripts for Maya.

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Chapter 01 – Introduction
1.1 – Beginning Python for Maya
1.2 – Python Overview
1.3 – Python vs. MEL
1.4 – Scripting Environment
1.5 – Charcoal Editor Installation
1.6 – Python Versions (2.x and 3.x)

Chapter 02 – Maya Commands
2.1 – Maya Commands
2.2 – Maya Command Reference
2.3 – Quick Help
2.4 – Converting MEL Commands to Python

Chapter 03 – Data Types
3.1 – Core Data Types
3.2 – Variables
3.3 – Comments
3.4.1 – Numeric Types
3.4.2 – Operators
3.4.3 – Division and Truncation
3.5 – Maya Commands – getAttr
3.6 – Maya Commands – setAttr
3.7.1 – Strings
3.7.2 – Escape Sequences
3.7.3 – Basic String Operations
3.7.4 – Indexing and Slicing Strings
3.7.5 – Modifying Strings
3.7.6 – String Methods
3.7.7 – String Formatting
3.8 – Print Function
3.9.1 – Lists
3.9.2 – Lists – Adding and Removing Objects
3.9.3 – Sorting Lists
3_10 – Maya Commands – ls
3_11 – Dictionaries
3_12 – Tuples

Chapter 04 – Statements
4.1 – Python Statements
4.2.1 – If-Else Flow Control
4.2.2 – Logical and-or Operators
4.3 – Maya Commands – Errors and Warnings
4.4 – For Loops
4.5 – While Loops
4.6 – Maya Commands – select

Chapter 05 – Functions
5.1 – Introduction to Functions
5.2 – Function Basics
5.3 – Return Statements
5.4 – Args, Keywords and Defaults
5.5 – Pass by Reference
5.6 – Built-in Functions
5.7 – Simple Car Example Using Functions

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