Unreal Shader – Lake & River by Michael Gerard
Release date:2024
Duration:05 h 00 m
Author:Michael Gerard
Skill level:Beginner
Language:English
Exercise files:Yes
Welcome to the Unreal Shader series!
In this course, I will guide you step by step on how to create a Water/River Shader!
Learn the process of creating a fully customizable water shader with features like deep water, caustics, foam, ripples, paint layers for debris/leaves, and a river feature!
What you will learn:
In Unreal Engine 5.2:
- Create several material functions
- Develop an optimized shader
- Implement features such as Deep Water, Caustics, Foam, Dynamic Ripples, Debris Layer (Vertex Paint), Ice (Vertex Paint), and a River.