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Stylized Crown- Handpaint Texturing

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Release date:2023

Author: Yekaterina Bourykina

Skill level:Beginner

Language:English

Exercise files:Yes

This series, led by Yekaterina, offers a comprehensive breakdown into character texturing. Here’s what each part covers:

Part 1: Baking Maps and Key Element Blocking Yekaterina delves into the fundamentals, introducing the concept of baking maps, managing polypainted faces, and initiating the process by blocking in crucial elements like the face, hair, crown, and fur on the character.

Part 2: Greyscale Painting for Materials and Lighting After setting up bakes, refining them, and establishing lighting, Yekaterina shifts focus to a critical phase—painting in greyscale. This technique facilitates accurate material depiction and lighting effects.

Part 3: Transitioning from Greyscale to Color Rendering Continuing from the greyscale rendering process, this part further refines the textures, adding depth and intricacy before transitioning into the color rendering phase. Yekaterina continues to detail her approach to stylized character texture creation.

Part 4: Final Touches and Presentation The concluding part wraps up the series, emphasizing minor geometry tweaks to enhance the assets. Yekaterina also guides viewers on how to prepare a polished, complete character asset, ensuring it’s presentation-ready.

Yekaterina Bourykina’s expertise shines through as she walks viewers through each stage of hand-painting textures for a character, using her creation from The Legend of King Arthur Challenge as the focal point. This series offers invaluable insights into the meticulous art of character texturing.

 

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