Character Creation for Film Cinematics
Release date:2018
Author:Pete Zoppi
Skill level:Beginner
Language:English
Exercise files:Yes
The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative. Each week we will focus on a different aspect of character construction and explore the technical ways of assembling a final character. We will begin by analyzing and assessing various reference materials prior to initial sculpting. Then the class will dive into the fabrication of hard surface components, clothing, and other accessories needed to finish out/polish a high-poly asset. From there, the emphasis will then switch over to surfacing your character using advance painting and shading techniques. These will include look-development of skin, metal, and various other material shaders prior to outputting final renders. Finally, we will end the course with discussions on and demonstrations about color theory, render manipulation, and post processing.
https://www.cgmasteracademy.com/courses/2-intro-to-production-modeling
Can you upload this one ?
we don’t have this course.
Please upload these courses: https://www.cgmasteracademy.com/courses/32-lighting-and-shading-for-film-production
https://www.cgmasteracademy.com/courses/37-nuke-compositing-for-3d-artists
do you already have this?
https://www.cgmasteracademy.com/courses/10-character-creation-for-film-cinematics#
bro, if you got that course, plz send me link
i cannot upgrade my account please do consider…
Please upload latest version of this ….this is about 8 years old
upload the one by Peter Zoppi please