Blender to Unreal Engine Character Creation
Release date:2024, February
Author:Victory3D LLC
Skill level:Beginner
Language:English
Exercise files:Yes
Corazon Bryant is a professional 3D artist currently employed by the government, where she creates 3D models for military training. With over 25 years of experience in both traditional and digital art, she finds inspiration in knowing that her artistic talents contribute to protecting our country’s national security. Additionally, she derives fulfillment from teaching and inspiring students to exceed their own expectations.
Course Information:
Embark on a journey to master character creation and integration into a game engine with the “Blender to Unreal Engine Character Creation” course at Victory3D. Starting with sculpting in Blender, you’ll craft the character’s full body and attire, focusing on anatomy, cloth wrinkles, and folds. The course then delves into retopology to create a low-poly mesh, UV unwrapping, and texturing using Substance Painter for lifelike skin and fabric. You’ll also learn techniques for hair creation, technical checks, Unreal Engine setup, material creation, animation, and environment integration. By the end, you’ll possess the skills to render scenes and optimize 3D assets for performance, ensuring both visual appeal and resource efficiency. If you’re eager to master the art of creating game-ready characters, this course is tailored for you.
What You Will Learn:
- The fundamentals of human anatomy and sculpting a realistic character
- Techniques for creating wrinkles and folds in cloth
- UV mapping and texture map creation for organized UVs
- Hair map creation for realistic hair modeling
- Efficient resource utilization while maintaining visual fidelity for games
- Utilizing Unreal Engine Blueprint and Visual Scripting
- Creating a fully playable character within a game engine