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3D Character Texturing Course by Ruslan Shchabelskyi

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Release date:2024, February

Duration:04 h 39 m

Author:Ruslan Shchabelskyi

Skill level:Beginner

Language:English

Exercise files:Yes

Ever aspired to craft high-quality textures for your 3D characters or acquire an in-demand skill in the game development industry?

Embark on our Character Texturing Guide designed to take you from the basics!

We’ll instruct you in the most efficient, contemporary hand-paint texturing pipeline, merging PBR with hand-painting techniques.

Plus, receive AAA 3D models, maps, and files directly from our studio.

In this comprehensive guide, you’ll learn from the ground up:

  • Light and Color Theory videos
  • Painting patterns in 3DCoat
  • Texturing complex 3D characters (more details in the video overview)

Module 1: Intro

  • Software introduction and our setup.

Module 2: Light Theory

  • Basic principles, understanding highlights, Photoshop instruments, and a breakdown of the modern PBR+ hand-paint pipeline.

Module 3: Rockeater 3D Creature

  • Detailed process breakdown.
  • Separate videos covering the painting of materials like crystals, leather, and slides.
  • A dedicated video on creating color variations in Photoshop.
  • Full timelapse process of detailing and gradient stages with insightful comments.

Module 4: Bow Girl 3D Character

  • Creating a color base with the SimpleDiffuse tool in Substance Painter.
  • Painting clothes and skin/face in real-time.
  • Face feedback video and painting eyes tutorial.
  • Full timelapse process of detailing and gradient stages with comments.
  • A separate video on finalizing the texture after feedback.

We provide all high-quality 3D models with maps, textures, and files.

Software used: Substance Painter, Photoshop, 3DCoat (or 3DCoat Textura).

Over time, our guides have garnered a solid reputation and numerous reviews from artists in the industry. Join us on this journey!

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2 Comments

  1. Hi!

    Would it be possible to upload this course in the future?

    “Master Realtime VFX For Games With Josh Parker” by CGMA

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