Dynamic Hard Surface Design In Zbrush by Georg Uebler
Release date:2023, November
Duration:08 h 19 m
Author:Georg Uebler
Skill level:Beginner
Language:English
Exercise files:Yes
The tutorial is divided into two parts. In the first section, I’ll detail the tools and workflows I use for real-time design creation using Dynamesh. The second part is a 7-hour time-lapse video where I sculpt a mantis mech over scan data from start to finish. This section is divided into 6 parts, featuring intermittent voiceover segments where I explain my decision-making process, address challenges, and offer general advice on mindset and enhancing your work. Please note that the time-lapse covers the design stage in ZBrush exclusively, excluding the rendering process or fur creation.
Key Topics Covered:
- Comprehensive overview of tools and workflows for design creation
- Exploration and refinement of shapes
- Addressing technical challenges as they arise
- Insight into the thought process during the design phase
- Advice on mindset and improving your work