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How to Make a 2D Platformer with Unity & C# by Noa Calice (aka Blackthornprod)

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Release date:2021, February

Duration:02 h 01 m

Author:Noa Calice (aka Blackthornprod)

Skill level:Beginner

Language:English

Exercise files:Yes

In this game creation course, my brother and I will bring you through the process of making a 2D platformer game using Unity and C#.

This is an all-time classic genre, a blank canvas to let your imagination run wild!

We’ll begin by learning how to make a solid player controller with wall jumping and sliding. Then, we will go on a fun journey, bringing to life unique enemy characters such as a shooting warlock, a flying bat that avoids obstacles, and a patrolling goblin! So, you can expect some simple but fun tutorials on AI.

You’ll learn to make moving platforms, a flexible camera, and weapon pickup and switching.

If you’ve ever wondered how to make an easy unlockable level system, that’s covered, too!

Get ready to dive into the universe of particle effects and game juice, learning how to make attacks and jumps more satisfying with sound effects and screen shake, for example!

I’ll share some valuable and easy-to-implement tips and tricks to make your platformer game environments shine with soft overlays for lightingparallax to add depth to the world, little trees and grass tufts that move underfoot, and post-processing!

Lastly, purchasing this course gives you access to all the project files. Many art, animations, code, sounds, and effects are available! What’s more, you can join the course’s unique Discord server and chat with a community of game creators, ask for help if you get stuck, and share your hard work with fellow students!

I look forward to seeing what unique worlds you’ll bring to life with the course!

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