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The Ultimate Prop Art Bundle – 4 courses in 1 by Aniket Rawat

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Release date:2023, May

Duration:10 h 08 m

Author:Aniket Rawat

Skill level:Beginner

Language:English

Exercise files:No

This course includes four complete courses in one package. Throughout the course, we will create four different props entirely from start to finish, totaling over 10 hours of content.

The package includes 43 videos and all the resources files you need, including models, Substance Painter files, textures, and alphas. We will cover the complete pipeline of creating high-quality realistic props, starting with modeling the prop in Blender, texturing in Substance Painter, and finally lighting and rendering a portfolio piece in Blender.

The four different courses included in the bundle are creating a Pocket watch, a Vintage Camera, a Pokedex, and a Sony Walkman. The course will help you improve your 3D prop modeling and texturing skills significantly as we go through each step together and learn many different techniques.

Throughout the course, we will learn different modeling techniques and a lot about different modifiers in Blender. After finishing the modeling, we will apply all the modifiers and UV unwrap our model for export.

We will then export our model to Substance Painter and start baking mesh maps for our model, and begin texturing it. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials, etc.

After finishing texturing in Substance Painter, we will take our model back to Blender and render it. We will set up the material, lighting, and the camera, and learn how to use HDRIs to light our scenes. We will finish every course by taking a portfolio-ready render for every prop.

This course is designed for those who have a basic understanding of Blender and Substance Painter and want to upgrade their skills. Upon completing the courses, you will be able to create the renders shown in the trailer and produce high-quality props of your own.

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1 – Introduction

01 – Introduction to Course

2 – Creating a Pocketwatch in Blender and Substance Painter

02 – Creating the Base Shape of Pocketwatch
03 – Creating the Watch Dial
04 – Adding the Text
05 – Adding Small Details to the Watch
06 – Creating the Inside Pieces
07 – More Inside Pieces
08 – Adding the Gears
09 – UV Unwrapping and exporting to Painter
10 – Texturing the Pocketwatch
11 – Exporting and Rendering in Blender

3 – Creating a Vintage Camera in Blender and Substance Painter

12 – Creating the Base Shape
13 – Refining the Base Shape
14 – Creating the Top Part
15 – Modelling the Dials
16 – Adding more Details
17 – Creating the Camera Lens
18 – Finishing Touches
19 – Exporting to Substance Painter
20 – Texturing the Camera
21 – Exporting to Blender and Rendering

4 – Creating a Pokedex in Blender and Substance Painter

22 – Creating the Base Body
23 – Enabling the Extra Objects Addon
24 – Using your First Boolean Modifier
25 – Adding Details
26 – Detailing the Sides
27 – Creating the Insides
28 – Creating the Screen
29 – Adding some Buttons
30 – Detailing the Right Side
31 – Adding Final Details
32 – UV Unwrapping
33 – Baking the Mesh Maps
34 – Texturing the Body
35 – Adding the Text
36 – Texturing the Screens
37 – Exporting and Rendering

5 – Creating a Sony Walkman

38 – Creating the Base Body
39 – Detailing the Body
40 – Adding more Details
41 – UV Unwrapping
42 – Texturing Part 1
43 – Texturing Part 2
44 – Exporting and Rendering

[Udemy] The Ultimate Prop Art Bundle – 4 courses in 1 by Aniket Rawat_Subtitles.7z


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