Blender Low Poly Modeling & Hand Painting for Beginners by Art Studio
Release date:2022, October
Author:Art Studio
Skill level:Beginner
Language:English
Exercise files:Yes
What you’ll learn
- Use Blender and understand it’s interface
- Modeling
- Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering
- Learn UV map and unwrap all the Models and how to add mark seams
- Project file and all assets, including grass, trees, barrel, textures and more
- Hand painting in Blender
Requirements
Mac or PC capable of Running Blender Version 2.8 or above
You will learn all of the tools that will be needed for this course.
I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.
Discription
Welcome to our new course about Modeling and Texture Painting in Blender!
I am Morteza from ArtStudio.
In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and most important thing that we are going to Focus on, is the texture painting in Blender. I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.
This Course has 8 chapter that starts from learning fundamental of Blender and goes up to modeling and texture painting.
During this journey, we model three low-poly Sci Fi models. Two war cannon and a Sci Fi Jet. In this part, we will get acquainted with the useful tools of Modeling such as extrude, bevel, proportional editing, some of the modifiers and a lot more which once you learn those correctly, it will allow you to model any kind of other model.
UV Unwrapping
Next, we learn how to UV Unwrap those three models. You learn a lot about unwrapping such as mark seams and what they are and what they do and where should we add them how to unwrap hole model into on UV map.
Now we are ready to move into the shading tab. You learn how to create image texture and apply it to the model and prepare everything for Texture Painting tab.
In this tab, I tried to teach you the necessary tools for Texture Painting.
You will learn:
- Colorizing different part using fill and special mask option.
- What is bleed & what is used for
- Brush setting and how to Paint the AO, shadow highlights
- Texture paints the cuts and holes
- Texture painting problem solving like flipped normal
- How to colorize in texture painting tab.
If you learn these parts, then you are ready to paint over any model in Blender.
We paint the models one by one, and each one has only one texture, which is ready to be used in game engine.
I hope you learn a lot from this trip journey 🙂
Who is Course for?
- Game Developers who wish to expand their Skill Set.
- People who are curious about the world of 3D modeling and animation.
- Blender user that will start learning Hand Painting as a beginner
- This course can be your expanded version of the Blender manual.