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Unity VFX Graph – Magic Effects – Intermediate Level

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Release date:2021, May 8

Author:The GAP Academy, Gabriel Aguiar

Skill level:Intermediate

Language:English

Exercise files:Yes

This course is all about the creation of Visual Effects with Unity Visual Effect Graph. You will create an Ability Set for a game character called Thunderlord.

You’ll learn how to use Visual Effect Graph from basic to intermediate. We will have a look at the workflow of this powerful node-based-tool and start with some quick and basic exercises to get started, like some sparks. Then we will move on to intermediate and advanced effects creation, an ability set composed of:

Ability 01: Projectile – Projectile with Trails, Warm-up effect, Impact and Hammer Glow;

Ability 02: Earthshatter – Earthshatter effect, Hammer Trails and Hammer Glow;

Ability 03: Hammer Punch – Hammer Punch effect, Hammer Trails and Hammer Glow;

Ability 04: Thunderstorm – Thunderstorm AoE, Lightning Strike effect, Warm-up effect, Falling Projectiles effect.

While you create this advanced effects, you will learn stuff like:

1) Use Shader Graph and create practical shaders for game effects;

2) Create original Textures from scratch;

3) Make some awesome Trails;

4) Create hand-painted Flipbook Animations;

5) Create Smoke with Blender;

6) Fracture Objects with Blender;

7) And much more.

With this course you will have the closest real life experience possible to the industry of Visual Effects creation in a Game Development scenario.

Watch online or Download for Free

01 Introduction
001 Introduction

02 VFX Grapf Overview
001 VFX Graph vs Particle System (Shuriken)
002 Getting Ready for VFX Graph
003 VFX Graph – Overview
004 VFX Graph – Sparks
005 VFX Graph – Collisions + World and Local Spaces
006 VFX Graph – Trigger Events

03 Thunderlord Project
001 Project Setup
002 Project Overview
003 Spawn Abilities Script Overview

04 Ability 01_ Projectile Hammer
001 Projectile Hammer Beginning
002 Adding Particles
003 Lightning Flipbook – The First 4 Frames
004 Lightning Flipbook – In Between Frames
005 Lightning Flipbook – Adding Glow and Blur
006 Lightning Flipbook – Last Frames
007 Lightning Flipbook – Exporting the Flipbook
008 Adding the Lightning Flipbook to the Projectile Hammer
009 Projectile Tail
010 Scroll Shader
011 Adding Light
012 Projectile Impact
013 Projectile Warm-up
014 Hammer Glow
015 HUD Marker
016 HUD Marker Texture
017 Projectile Impact Improvements
018 Heat Distortion Shader
019 Projectile Warm-up Improvements
020 Adding SFX

05 Ability 02_ Earthshatter
001 Earthshatter Beginning
002 Earthshatter Texture
003 Applying the Earthshatter Texture
004 Master VFX Shader Graph – Unveil
005 Lightning and Particles
006 Using Earthshatter with Thunderlord
007 HUD Marker
008 Adding Debris
009 Smoke Simulation Part 1
010 Smoke Simulation Part 2
011 Smoke Puff Flipbook
012 Adding Smoke To Earthshatter
013 Earthshatter Warm-up
014 Earthshatter Warm-up Trail
015 Adding Light and SFX

06 Ability 03_ Hammer Punch
001 Hammer Punch Beginning
002 Adding a Lightning Cylinder
003 Master VFX Shader Graph – Scroll and Mask
004 Master VFX Shader Graph – Dissolve
005 Adding Lightning and Particles
006 Electric Impact Flipbook – Start
007 Electric Impact Flipbook – Frames 6 to 9
008 Electric Impact Flipbook – End
009 Electric Impact to Hammer Punch
010 Adding Smoke and Improving Contrast
011 HUD Marker
012 Adding Lights, Distortion and SFX

07 Ability 04_ Thunderstorm
001 Thunderstorm Beginning
002 Adding a Lightning Ring
003 Adding Particles
004 Adding Smoke
005 Electric Shockwave
006 Electric Ground Impacts
007 Lightning Strike
008 Lightning Ground Mark Texture
009 Applying the Lightning Ground Mark Texture
010 Using Thunderstorm with Thunderlord
011 Falling Hammers
012 Lightning Warm-up
013 HUD Marker
014 Adding Lights, Distortion and SFX

08 Revisions Chapter
001 Ability 01_ Projectile Hammer – Adjustments
002 Ability 02_ Earthshatter – Adjustments
003 Ability 03_ Hammer Punch – Adjustments
004 Ability 04_ Thunderstorm – Adjustments

09 Conclusion
001 Conclusion

[Udemy] Unity VFX Graph – Magic Effects – Intermediate Level_Subtitles.7z
[Udemy] Unity VFX Graph – Magic Effects – Intermediate Level.7z


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