Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

xpFluids Vol.01 by Justin Bates of C4DVFX

/

Release date:2020

Author:Justin Bates

Skill level:Beginner

Language:English

Exercise files:Yes

This tutorial extensively investigates creating small to medium scaled Liquid Simulation using X-Particles within Cinema 4D. Techniques will include pouring, sticking and colour mixing for creating viscous liquid effects used for such things as paint, gels, slime, goo, saliva and chocolate to name but a few.

This tutorial xpFluids V01 solely focuses on the xpFluidPBD solver object and does not go into the xpFluidFX solver. Justin will cover medium to large scaled fluid simulations with the next tutorial; XPFluids V02.

xpFluids V01 COVERS :
– The basic fundamental settings of the xpFluidPBD solver.
– The X-Particles project scene settings.
– Emitters – Standard, volumes & objects, Particle Radius
– Particle Groups, Modifiers, Actions & Questions related to the simulations.
– Meshing your simulation – OVDBMesher
– Collisions – Objects, surface adhesion techniques.
– Wetmaps, Vertex Maker & use of Fields for control.
– Colour mixing.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *