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3ds Max Rendering for Compositing in V-Ray Next

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Release date:2020, September 21

Author:Brian Bradley

Skill level:Intermediate

Language:English

Exercise files:Yes

Using render elements, V-Ray Next for 3ds Max offers fine-grained control over parameters necessary for creating high-quality composites, such as reflections, shadows, mattes, and more. In this course, Brian Bradley shows how to use V-Ray Next to create renders specifically for a post-production workflow in applications like Photoshop and After Effects. Explore the render elements UI and workflow and the output options for still images and animated sequences. Then learn how to use 3ds Max state sets to manage multiple render passes, and find out how to analyze a scene. In chapter four, Brian takes a deep dive into render elements such as MultiMatte, Cryptomatte, ZDepth, VRayLightSelect, and more. The fifth chapter is a project-based lesson that shows how to select and adjust render elements for an animated sequence. Finally, learn how to add lighting and other effects in order to produce a very different looking final composite.

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01 Introduction
001 Creating composites using V-Ray in 3ds Max
002 Software versions used in this course
003 The 3ds Max project structure
004 Gamma and units setup
005 A word about HDRIs
02 Rendering for Compositing
001 Why use a compositing workflow_
002 Mattes masks and alpha channels
003 Render elements explained
004 Making a pipeline decision
005 The render elements UI and workflow
006 The render element parameters rollout
007 Output options part 1
008 Output options part 2
009 The importance of bit depth in compositing

03 An Introduction to State Sets
001 State Sets explained
002 The State Sets toolbar UI
003 State Sets dialogue UI
004 Basic State Sets workflow
005 Using State Sets for rendering in passes part 1
006 Using State Sets for rendering in passes part 2
007 Using State Sets for flexibility

04 Working with the Beauty Pass Elements
001 Lighting
002 Global Illumination
003 Reflection and specular
004 Refraction and SSS
005 Final render settings
006 Recreating the beauty pass
007 Adding in some tweaks

05 A Deeper Dive into Render Elements
001 Material object and render IDs
002 MultiMatte
003 Cryptomatte
004 Using the Render Mask tool
005 Extra texture
006 Using RE mattes in Photoshop
007 Z-Depth
008 Velocity
009 VRayLightSelect
010 Sample rate
011 Denoiser

06 Project_ Working with an Animated Sequence
001 Breaking down the shot
002 Tweaking render element parameters
003 Rendering out
004 Getting footage into After Effects

07 Compositing in After Effects
001 Tweaking the lighting
002 Color correcting the petals
003 Adding a depth-of-field effect
004 Applying motion blur to the shot
005 Final tweaks and rendering out

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[Linkedin] 3ds Max Rendering for Compositing in V-Ray Next_Subtitles.7z


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1 Comments

  1. Hi i was not sure how to place a request but would you please upload the Isometric diagram masterclass course on https://learn-upstairs.teachable.com/ it would be much appreciated.

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